| teknoide |
Trying this deck in AP3 and 4 to have fun to close 8 loc in less than 10 turns sometimes in 5 turns, happen sexy loophole
Character Name: Damiel
Role Card: Grenadier
Skill Feats: Dexterity +4
Power Feats: +1 Hand size (+2 hand size in AP4), 1d6+1 discard, weap prof, when you succed craft check examine top card > item > hand
Card Feats: Item +3
Weapons: humanbane crossbow +2
Spells: cure X 2 (divine fortune in AP4 in place of one cure)
Armors: Sniper Studded Leather
Items: Potion of Healing, Potion of Flying x2, Potion of Heroism x2, Tot Flask x3, alchemist fire
Allies: Imp
Blessings: Blessing of Abadar x4
Current Party Ship: Kraken
During one turn :
potion of heroism displayed X2
Hand during play : crossbow, alchemist fire, cure, healing potion, tot flask
In deck : only 2 tot flask and 2 flying potion.
The rest in discard : 4 abadar, imp, studded, divine fortune.
Didn't play really attention but i ended the game during this turn...playing tot 1D10 + 2D6 + 3 to succed 9 craft check and go on exploration even after closing due to flying potion....
Anyway Damiel is just insane in all situations but this deck makes easily in really good conditions too much explorations and can end like this...