Nimblewright

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This is what I was I looking for thanks. This helps a lot. Did not expect the opposition from vikingon though :) but still good. Thanks.


Since we are bout to start the campaign soon what type locations and/or environmental conditions we will see in Savage Tide? just for players planning to druids, rangers and classes that will deal with the environment? Like will it be forest-based, city, desert or more planar?


Does anyone know any created true humanoid Dragon race, one that is not mixed, templated, done as a class or were once another race but a direct mystical (magical) born humanoid shaped dragon that is a +0 LA race that was published in Dragon issue?


Ok other question. How much sea travel will there be for this campaign? It feels like this will be a sea adventure type campaign? Will there be any ship-to-ship combat for this campaign?


hey mods, please delete this post. I did not realize I started the same thread earlier. It was late when i did this one.

Thanks


I am not sure this have been asked yet but how much travel will there be in this AP? What type of terrain will we see through the campaign? which books class/concept will benefit in Savage Tide?


I am not if this have bee answered yet but which books besides the core books will be needed or good to have for the campaign? Also which type of terrain (sea, swamp, plains, forest, jungle, city) will be used more often than the other? Like will sea widely used more than jungle or vise versa?


I have been thinking of doing a character that focus not on damge spells in the battlefield but more of Manipulating the Battlefield with spells like changing or modifying the area with earthquakes, entangle or something like that. The problem I am having now is which class would work best that can both have a good spells list and casting those spells during a day. Any ideas on which base clas and/or Prestige classes (from Dragon) would with this concept?

Thanks


Any other Dungeon published adventure Arcs for low to mid level characters? Any for Eberron even?


DitheringFool wrote:

There are a couple of good posts suggesting sequences of Dungeon adventures into a mini-campaign, this for example.

I would also suggest The Red Hand of Doom for an epic feeling (but not too long) adventure

We are doing that one already


Are there any good mega-adventures, besides the adveture paths for Eberron or just standard D&D? Anything that can take characters through several levels low-mid or Mid-high? Just something besides one adveture that is only one character level.


What race is well suited for a paladin, besides a human or Aasimar? Trying to find a +0 race with bonuses to either Charisma or Wisdom.

Any races from an Dragon issue that could work?


Does anyone here remember this race called adujas from a Dragon issue?


I have question about scouts their skirmish ability. Could a scout from Complete Adventure still use his skirmish ability while on a mount? Does he still get the benifits?

Someone said this answered in sage adice.


Ahh your right about the Goetia and I am the the system as well.


Has anyone else read the article on Pact Magic? I know I have seen the symbols before but can not remember where.


How popular and useful is the Artificers in Age of Worms? With their abiltity to make magic items, it seems to hard for them to do this with litte downtime. Im my group we are at the point in the campaign in Greyhawk after dealing with the Mindflayer underneath the city. Im just wandering will there be enough time to make items in the campaign?


Which nomadic cultures have been used alot as reference in all the D&D worlds? Or resembles nomadic culture from real world cultures?


Does anyone know if there is a nature-based race with affinty to technology and magic (or artifice altogether) without being a gnome, elf, or human? The culture I am looking is a fantasy version of biotech: living weapons and items, living plants and animals created (or tansmuted) into devices and tools.


Im looking for a Dragon issue article that allows playable undead, particular ghost character. Someone told me that there was ghost class, racial or prc, in one of the issues. Does anyone here know which article and issue that was?


Jason_CA wrote:
Do you mean the ad for Cold Steel Reign? That's the only cowboy ad I can remember from recent issues.

Thats it thanks.


Does anyone know what Ad has a cowboy in shadows, its for a new game, in the latest issue?


My DM and friend siad there were some new Warlock Invocations in an issue of Dungeon we need to find cause myself is playing a warlock in Age of Worms. Doess anyone know which issue has these new Warlock Invocations?


Anyone know if there any interesting mounted riding/combat organizations in both Greyhawk and Forgotton Realms (or even Eberron)? Im not talking about knights or Cavalry unit but other type of groups that players can join.


Can you gives some examples of what type locations and/or eviormental conditions we will see in Age of Worms? just for players planning to druids, rangers and classes that will deal with the enviroment? Like will it be forest-based, city, desert or more planar?


Hey all, does anyone here know if there any article that Dragon on the different culture of modern and historical earth that mirrors the cultures of D&D campaigns? I knew of some like Britan but I am looking like Native American Indians?

Pleaase Help, thanks