Elvish Fighter

teasing1's page

29 posts. No reviews. No lists. No wishlists.




Ok, sorry for the double posting...


Ok, with some nasty ruledigging one of my players have come up with a way to make Timestop last 24 hours.

Cleric of Olidammara 17th lvl, with trickery domain(9th lvl spell, Time Stop.)
Feats; Extend Spell, Persistent Spell(Comeplete Arcane), Divinemetamagic(Complete Divine)...

Persistent Spell allows the character to extend the duration of a spell with description of personal for 24 hours, although it increases the effective spell level by 6.

Divine Metamagic allows the character to spend turn/rebuke undead attempts to get rid of the increasing in in spell level. Making the effective spell level of Time Stop 9th, if he spends 6 turn/rebuke undead.

Voilá! Time Stop for 24 hours...

What would you guys do in this case? Is this problem known from before?


Ok, I'm sure these kinds of threads been up before, but not during "my time" here at the boards. And I'm sure there's alot of old threads like this one to browse through but I thought I might as well start my own. :)

A couple of days ago a friend of mine started his new campaign, the thing takes place in the Empire, Warhammer world. We play a mercenary group lead by the son of the soon to be new Elector Count in the province of Middenland. In the group there's the son of EC, an engineer from the acadamy of Nuln, a knight, going for paladin, from Bretonnia and me playing a fearsome fighter from Averland.

This maybe doesn't seem strange at all for most, and nothing looks strange with this group reading that description, but the thing is, this is all there is. We've played 2 sessions, and the characters have spent a little more than a month together including the downtime, but my fellow players just can't seem to flesh out their characters, not even making them interesting a single bit. And this is what it always looks like.

I've tried to make them bring pics of thier characters, write a short history/background etc and think of thier characters goal and motives. But it seems like the most important things are how well thier characters sneak attack, turn undead, do massive damage or how much hp they have considering their level...

I've always drawn a drawing of my character and showing it to them while I explain what he/she looks like, his/her background, and what his/her goals and motives are etc... That seems to work quite good and they get enthusiastic about thier characters for awhile...

Do you understand where I'm getting at? And do you guys have some ideas on how to get my friends more "invlolved" in the bits and pieces between dice-rolling.