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Hey all,

So my players are approaching the end of their adventure and I need some advice. I may have gamemastered my way into a corner....

So far, they are on a mission and keep hearing rumours of a magic-hating thing that is killing high-level wizards, druids and the like. I have a good idea of a mechanic (not saying here in case some of them read this) but I also need a motivation.

Why would a baddie in a magic-filled world hate magic? I'm stuck on boring and non-epic reasons like jealous of magic brother, or jilted by magic lover.

thanks in advance,
Stephanie


Hi all,

I'm running a campaign with a dangerous library-themed dungeon. I'm looking for some good library or book monsters or even weird traps to put in there. I suspect the players will be back here a lot, so I need quite a bit of content of any level.

Some thoughts so far:

crazy traps
ghosts (i.e. http://paizo.com/PRD/monsters/ghost.html) of former visitors
spiders and worms in wet corners of the library
air elementals (because fire and water ones have no place in a library)

But I really want some more, I dunno, explicitly library-themed monsters. I was thinking a mimic that looks like a magical tome instead of a chest but not sure if that's too cheesy.

Ideas?