Gau leeoch

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I'm working on updating an AD&D adventure into 3.0, and it's going alright, I suppose, but the Find Doors checks (and similar, non-combat related rolls, stats, etc.) have me completly stymied. How does a -10% to find hidden doors rolls compare to the 3.0 Search DC? I've never played 2e (obviously), and the only book that wasn't 3.0 or higher was a MM, so I'm really lost. Any sort of help would be greatly appreciated, because I might be in over my head.


We play often, and long, in any setting. Currently in Rokugan, known to be in Forgotten Realms, and Outer Planes, and custom campaign setting. 17-20 ish old, but will consider others (probably will accept any who respond in area).


Okay, my group always seem to level up at extremely high rates (as in a level per session, at least). How we have been doing XP is awarding the total XP of each individual creature together and dividing the total between the group. Are we not doing this right, or are we just fighting too much?