steven kent's page

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if you want a great character, drop magus completely.

wizard/fighter gasalt for 3 levels (I prefer trapper ranger).
then wizard to 5 and then into eldritch knight until 10, AA until 12, then finish off Eldritch knight to 20.

the reason why this is a better choice, is because of anti magic field at a range with a full wizards spell list. it is literally the most powerful character I know of. think of being able to drop an antimagic field on a Litch, while still having great physical damage to kill the target.

but if you're set on staying magus then AA isn't a necessary choice. I would argue that you gain enough from the class to make staying pure worth while. max out your caster level and ignore imbue arrow since it slows the progression of your necessary class abilities. if the magus had a better selection of aoe spells then it would be worth it.

if you do choose to try the Eldritch Knight build, then you owe it to yourself to focus on conjuration school of magic, or divination school for the alternate school specialization. having control of the battlefield is much more valuable then damage, so keep that in mind while you choose your spell lists.


ok I understand the OGL.

I understand how to differentiate between OGC and IP content.

what I'm confused on is how can I use pathfinders OGC in a videogame, which I'm allowed to do as long as I don't claim any connection to trademarked/copyrighted pathfinder or paizo, but wouldn't be "taking money out of the mouth" of Paizo Publishing.

I contacted pathfinder directly and they responded as follows "When it comes to the Pathfinder RPG, our intellectual property generally falls into two categories: Open Game Content (generally game mechanics) and Product Identity (generally setting material, trademarks, artwork, and other non-mechanical stuff).

Anything we've declared as Open Game Content in our products is available for use under the Open Game License; anything we've declared as Product Identity is not available ...Note that the Compatibility License is only applicable to books, electronic books, and freely available websites.  You can still use Open Game Content in a OGL product that's not a book, ebook, or free website, but you can't say it's compatible with the Pathfinder RPG or use trademarks like Pathfinder or Paizo in any way; you may, however, use the non-trademarked term "PFRPG”. ".

so I CAN use anything OGC in my videogame, as its OGL and the OGL says "you can make videogames"(wizards FAQ), but the idea of using their OGC as the basis of my game feels... sleezy to me. I tried to gain access to their IP as a license but they don't extend their IP to videogames.

honestly I guess this is a moral issue more then anything at this point, I respect pathfinder and enjoy their IP and content, it just seems wrong to "rip them off" even though its not in any way doing that in legal respects. I really want to make this game though!!!


I'm creating a computer game based on the 3.5 ogl. I'm in need of fantasy art that can be used temporarily (or permanently) as the cover image for the game. please send all work to the email provided in my account.