shintsurugi's page

Goblin Squad Member. Organized Play Member. 26 posts. No reviews. No lists. No wishlists.




Was discussing this with a friend earlier, and couldn't find an answer (or my google-fu is weak).

So, Dimension Door states that:

Quote:
After using this spell, you can't take any other actions until your next turn.

However, Teleport, one spell level higher, has no such restriction.

Has there ever been a justification for this? What happens between level 4 and 5 spells that gets rid of that? Or is just Teleportation vs Dimension Door like comparing a TARDIS and a Vortex Manipulator?

Is Dimension Door a different form of teleportation that causes you to have to spend the rest of your turn not being disoriented?


As far as I can tell, these magic items are identical, aside from the spell lattice explicitly stating what it does for Arcanists. Is this intentional?


Heyo, new guy on the forums, but been playing Pathfinder for a while.

So, a quick question.

What's with all the hate towards Polar Ray?

d6/level + d4 dex drain that allows no save seems pretty good to me. I don't consider the touch attacks too limiting considering most monsters have touch ACs below 20. For a single target kill spell, I'd say it's pretty good.

Be kind. =D