For more discussion of this probable rules mistake, and a list of other spells that suffer from it, see:
Bumping this thread again - it would be nice if we got some response like "Errata flagged" from one of the devs, to know that this is being seen. I assume (based on an old blog post) that there is no better way to bring needed errata to the developers' attention except by opening forum threads about it, so let me know if I'm wrong. This issue is a bit more pressing than expected because the Foundry VTT system implementation of PF2E has added Aura automation, which forced them to rely on the RAW interpretation of these spells. This means that, for example, when a cleric casts Bless and moves forward, the spell effect stays behind and the cleric loses the benefit of the spell (due to exiting its radius), mechanically removing the +1 bonus from its stats in the VTT sheet. Ruling the bless spell as an aura is now harder than it is in tabletop games, because it requires working around this RAW interpretation with special modules or by remembering to move it each round (unlike other similar spells). All of that is to say, in short: Paizo, please note that errata is actually important even in cases like these where most players naturally assume an interpretation and don't think about it again.
For those who are interested, I compiled a list of all spells I've found with this issue in a reddit post,
Overall, in addition to 10 existing spells with the Aura trait, I have found at least 23 spells that are lacking the Aura trait but really seem like they need it, with about 10 others that could go either way, and only 6 spells that definitely seem like they shouldn't be Auras.
Here's a list of spells that may require errata, as they have an emanation with a long duration yet don't have the Aura trait, and seem kind of intended to move with the user (some of them explicitly say so, some of them include rules about how the effect can move, some encourage you to move, etc): - Antimagic Field
And some feats, of course...
KyleS wrote: So this is kind of a big one then that should probably be asked. The PDF to Foundry module worked off of purchased PDF's. Can we anticipate some support to those of us who have used this route to help create our games? And being as the Beginner's Box is very common in the Humble Bundles, will there be future support for that? Users who bought the PDF will get a discount for getting the module, and users who purchase the module will get the PDF alongside it for free! There is an FAQ about this announcement on the Foundry website (should be more prominent in the announcement). |