| setzer_52 |
So my house game is having a blast with a game where nigh-on everything is randomly rolled from the adventure to the loot to the weather. To make things even more fun, our last adventure was against a vampire whose treasure trove included a (randomly rolled) Ghost Touch, Flaming, Mithril Spiked Chain +1. That's right, we randomly rolled the g$~ d**n Vampire Killer. Seeing as my character died in that fight, I'm seriously thinking about picking that thing up with a new character inspired by the Belmont clan.
I'm undecided about which way to go, though. My gut reaction was to roll a Ranger and pick Undead as favored enemy (helps roleplay-wise with the ability to make Knowledge Religion untrained vs. undead), and taking TWF type feats. However this would make me the third ranger in the group, and I'm hesitant to do that.
I've also considered fighter for the massive feat support since I'm fully planning on taking advantage of both the trip and disarm mechanics of the spiked chain, and also being versatile with Weapon Training for thrown, axe, and other classic Belmont activities. It's more mundane of an option, but mechanically sound.
I'm also intrigued by the option of the Inquisitor as it's pretty themeatically appropriate, and also has divine healing spells, something that our group tends to lack when people can't show up or switch their characters.
Anyone have any thoughts as to a good way to go?