| santherus |
So I'm attempting to build a Kinetic Knight (Dwarf), originally planning to stay with an Earth focus... but I'm finding that I'm running out of not just _decent_ infusions to take, but that there don't appear to be enough infusions to work with at all, as I can't take/use form infusions due to Kinetic Knight restrictions.
25 point buy, will be starting at L3.
Str 16, Dex 10, Con 18, Int 14, Wis 12, Cha 8
I need the Int to help provide the Knowledges(!) for the party of 3 (Human Desnan Warpriest, Human Destined Bloodrager and Me).
My L1 and L3 feats are Breadth of Experience and Cosmopolitan in order to support this focus, with Pushing Infusion and Kinetic Cover (prereq for shift earth later) selected so far.
Traits are also tied down with:Arodenite Historian, Forbidden Knowledge, and Guardian of the Forge to grant maximum breadth of knowledge, making my Knowledge (History) essentially also count for Planes, Arcana and Religion.
Any advice/thoughts about future feat selections and possible options for expanded elements and wild talents? Earth Climb and Earth Glide are Locked in for Levels 4 and 10, and Shift Earth at 8 - I'm otherwise open to suggestions.
I'd like to avoid water as an expanded element for various reasons but am otherwise open to anything that lends itself to a thematic and effective 'tough' & knowledgeable earth-based build. All Help is gratefully received.