Tyrannosaurus

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I'm prepping an encounter for the Iron Gods AP. The creature is a plasma ooze, contained in a room with a 5' doorway, it is a 20' space creature.
Plasma oozes do not have compression. It seems like it cannot actually leave that room (without a DC 30 Escape Artist check)? Is that correct?

A quick survey of oozes reveal many (most?) do NOT have compression, but a few do, which leads me to believe this is intentional. Am I missing something?


I dig the bolt ace gunslinger archetype.
Is there any reason it couldn’t/ shouldn’t be reskinned to be used with a staff sling?
Is there anything mechanically broken I’m forgetting? Flavor-wise, you’d probably want to change out Pinning Shot, and maybe the 5th level weapon training shouldn’t add Dex AND Str to damage?


What classes do you think are the simplest mechanically to play? To book-keep/ advance?

I have a player who greatly enjoys roleplaying, but has little interest in (almost an aversion to) the mechanics of the game. We are trying to find the right character for the player.

I'm more than willing to think outside the box, too.

My initial thoughts:
Sorcerer – Once you pick your spells, there is little else to do besides use them. No deciding which spells to prepare, and limited access to bonus feats.

Wilder – Like a sorcerer, with even fewer "spells".

An NPC class, like Aristocrat or Expert, but they are substantially weaker than PC classes, so perhaps with a higher ability score point buy, or apply a template, or access to "Horrifically Overpowered Feats".

A monster – but what? Something with simple, use at will abilities, like a worg. Of course this opens a host of other problems as well....


I'm hoping to find some info on this piece of art. --->HALF ORC PALADIN?
Is it a Pathfinder/ Paizo piece? Who is the artist? What book is he in?
If he is Golarion, what nation/ organization/ deity?

Thanks for any help!