What classes do you think are the simplest mechanically to play? To book-keep/ advance?
I have a player who greatly enjoys roleplaying, but has little interest in (almost an aversion to) the mechanics of the game. We are trying to find the right character for the player.
I'm more than willing to think outside the box, too.
My initial thoughts:
Sorcerer – Once you pick your spells, there is little else to do besides use them. No deciding which spells to prepare, and limited access to bonus feats.
Wilder – Like a sorcerer, with even fewer "spells".
An NPC class, like Aristocrat or Expert, but they are substantially weaker than PC classes, so perhaps with a higher ability score point buy, or apply a template, or access to "Horrifically Overpowered Feats".
A monster – but what? Something with simple, use at will abilities, like a worg. Of course this opens a host of other problems as well....