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Vic Wertz wrote:This is the one that throws me. If I do a map in which every pixel is original, the colour choice is to my own taste, etc., but the buildings on my map are in the same places that they would be on Paizo's map would that be substantially similar? If every 5' square on my map contains the same features would that look substantially similar? I ask because I sincerely want to respect Paizo's intellectual property while running PbPs on this site.Enlight_Bystand wrote:For strict legal requirements, look at the bottom of the contents page in your module/whatever. This splits down what's OGL and what's Paizo's Intellectual property. These can be used in line with this:
What he said.
Also, please note that while the Community Use Policy specifically allows you to "descriptively reference dialogue, plots, storylines, language, and incidents from products listed in Section 1 of our Community Use Approved Product List at paizo.com/communityuse/products in campaign journals and play-by-post or play-by-email games," it also forbids you from using "artwork, including maps, that have not been published in the blog, although you may create your own interpretations of material presented in our artwork and maps, provided that your interpretations don't look substantially similar to our materials."
Yeah this is the area where interpretation becomes a matter of question substantially functions much as reasonable does in legal lingo. Its open to interpretation because it is not clearly defined. I think the issue would be that artistic flair. Paizo's art is distinct so that is what they are most likely trying to protect. My guess is this is to address where someone might scan the image and alter it very slightly to try and get away with one. I don't believe they are trying to prevent the game content of the map or else I would think they would say you couldn't post interpretations of it period. So your interpretation of the map should differ enough at least that's my take