Cutthroat Lawyer

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Thanks for helping out with the level 20 magus build earlier when I posted my questions. I would want to ask the community for help again. This is the first time I had a modern pathfinder, which the Dmed switched to after informing us just yesterday. The original classes(with adjustments to modern setting) does stay the same, it is just that now we have modern weaponry, equipment, and vehicles. The question is that what would be a good Magus build for a modern setting? I managed to find a few threads on dual wielding pistol eldritch archer magus but that is so far I can find.

Also I think we are using the equipment stats from this: http://www.d20modernpf.com/


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Hi. I just made an account just to ask this question. I haven't seen a lot of level 20 magus threads around Paizo, but I have tried to look through Magus guides and multiple magus builds. Though that is not the main question here.

My DM, a rookie, decided to make another level 20 campaign. The last level 20 campaign, my Magus was a kensai and a bladebound. She made no contribution to the campaign in the aspects of combat. Most of the things I did in the campaign was in roleplay. Members of the party were ex-Dms or veterans. Our sorceress wizard had an insane amount of cha to the point there is no way to deny being charmed, not to mention the amount of spells. Our fighter, who had four arms, can instant kill anyone within his reach. We also had a druid who was 8x8 dragon that can swallow most enemies. In short, everyone was min-maxing. It is to the point that my DM tried to buff me by giving me more NPCs/magic items that will help me in battle, be it earned from roleplay or a pure buff.

With the new campaign going, one of our players decide to be an angel paladin, and I presume this character is going to be very overpowered since this is the same player who used the charming sorceress. Is there any way for Magus to be on this tier? Preferably anti-magic magus of sort? I haven't play much to know the full potential of Magus.

Note: This is my fourth time playing pathfinder and my second time playing Magus.

The last campaign's Magus stats:

Strength: 12 = 12 + 0 (+1)
Dexterity: 26 = 20 + 6 (+8) +7
Constitution: 18 = 18 (+4)
Intelligence: 36 = 20 + 5 + 6 + 5 (+13)
Wisdom: 24 = 13 + 6 +5 (+ 7)
Charisma: 16 = 16 (+3)

AC: 58 = 10 + 10 + 8 + 8 + 6 + 13 + 3

Fortitude(Con): 21 = 4 + 12 + 5
Reflex(Dex): 19 = 8 + 6 + 5
Will(Wis): 24(27) = 5(8) + 12 + 7

HP: 194
Initiative: 28

2x Rapier
Prismatic Armor

Feats:

Weapon Finesse
Craft Magic Arms and Armor
Intensified Spell
Improved Critical (Rapier)
Two Weapon Fighting
Improved Two Weapon Fighting
Greater Two-Weapon Fighting
Maximized Spell
Spell Perfection
Spell Penetration
Greater Spell Penetration
Empower Spell
Metamagic Master(Fireball)
Racial Hertiage (Elf)
Leadership
Weapon Focus (Rapier)

Trait:

Magical Lineage(Shocking Grasp)
Seeker
Slippery
Ease of Faith

etc....