psi_overtake's page

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Hey all, I'm new to the PF forums and noticed a trend in the experienced players' posts - magical items that every player should have (or at least be aware of).

I've DM'd a few homebrew campaigns, but they usually ended early (12th level was my highest) due to moving, graduating, etc. I don't have great knowledge in the way of magic or common items, so I was hoping for some help.

What items should all players know about? General ones (rope, bedrolls (is there a point in using/not using them?)), magical ones (handy haversack?), class-specific (thieve's tools), whatever. I didn't know about weapon oils until today, and didn't know the PCs should generally have a big bag o' weapons during the earlier levels to overcome the odd DR monster out. What items would you recommend, from level 1-10 perhaps? I already know about the +enhancement and cloak of resistance magic items, but not too much else.