Owlbear

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A quickened cantrip is already 4th level, so a standard spell storing weapon wouldn't hold it. Good point about the Arcane bloodline though. At least there is one option if we're taking it at RAW.

My hangup is that the extra casting time represents the the lack of preparedness when compared to a wizard casting the same spell. I find it odd that the extra time spent casting the same spell would prevent the sorcerer from storing it in a weapon, especially out of combat.


There seems to be a lot of grey area around this subject in general.

My question is this: Since a spell storing weapon can only hold spells that have a casting time of one standard action, does this completely prevent a Sorcerer or Bard from applying metamagic feats to spells stored in the weapon?


I thought that was the case. Thanks for the clarification. :)


The rules for Panther Style state that the retaliatory attack must be an "unarmed strike attack". What I'm wondering is whether this is limited to basic attacks. For example, could a Stunning Fist/Punishing Kick be used as a retaliatory strike?


Make fun of my strange fancies all you want, I was particularly attracted to the sheer malevolence of this monster. Being imprisoned in one of these things would be no vacation: It's a hell on legs.

If I was to put my own twist on this golem, its holding chamber would be akin to an iron maiden torture device that, after killing its victim, prevents them from leaving the plane. Once destroyed, the spirit within lashes out in anger!

...Forgive me for getting side-tracked. This is a great idea, and at the end of the day it will probably get my vote.

Regards.


Nicolas Quimby wrote:
Demiurge 1138 wrote:
It'd be nice if we got some why here. Why do sensory stalkers cause sensations in their victims? What's it to them? Nutrition? Malicious fun? Are the strong sensations of humanoids like a drug to them?
Nutrition I assume. I take "feed" literally in cases like this, as there have been plenty of D&D monsters which subsist purely on various sorts of psychic energy.

I think Nicolas is on the right track here; however, I personally don't see the lack of information regarding the creature's motives as a real issue in the first place. It seems perfectly reasonable to me that the motives of the Sensory Stalker would be unclear. Whatever the compulsion is that drives the bug to feed on emotions or sensations might as well be vaguely understood as "the nature of it," as far as I am concerned.

Fleshing out the Sensory Stalker in game terms will take some careful consideration, but the problem is far from insurmountable. Besides, that's not what this round is about.

The Sensory Stalker is not just another "spank and tank" monster. It's interesting, and definitely something I would want to use.

Gets my vote.