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We're starting a new campaign. DM is using 10 point buy for starting ability scores ("low fantasy" setting, which I actually like). I'm thinking about going 1/2 elf rogue and maxing out Int at 18 for maximum skill points. Ability scores would be S10, D10, C10, I18, W10, Ch10.

Is this a totally unworkable idea? Any ideas for minimizing his squishiness?


Looking for some people to play Pathfinder one evening per week in or near Akron.

email me at sethegreen at gmail dot com if interested.


I think that wisdom should indicate a person's insight and awareness. Charisma should estimate a person's magnetism, looks, force of personality, and ability to influence and be influenced by others.

If a spell or effect attacks a person's willpower or consiousness, I think it sounds like an attack against their ego/sense of self/strength of mind. So, would it be hugely game-altering to have Cha be the ability tied to will saves instead of Wis?

What would be the undesired consequences of that houserule?


Hello all,

I want to run this old favorite of mine. In the original version, the spirit naga antagonist afflicts villagers with a permanent charm effect that is only broken when the naga is killed. Back then, we didn't really argue about where she got the ability, it was the rules. Now, the naga casts charm person, which lasts 7 hours (as cast by a lvl7 sorcerer). Clearly, the current naga can not create a cult by charming people for only 7 hours at time...the charm would wear off before they even got back to town. If I make the naga's charm spell permanent, the players will definitely want to know where she got that ability...

How do I fix this? Would love to hear your suggestions.