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I've got a few players currently rummaging around the ruins of an ancient temple (think Mayan theme), and I need some nasty surprises for them. I'm usually fairly crafty with traps, but they don't have a rogue and I don't want to over-punish them, so I want nasty sneaky traps that won't kill them outright but will make them think.

I have reached down into my DM brain and....drawn a blank. Any ideas? Here's your opportunity to terrorize my players :)