Clover

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2 people marked this as FAQ candidate.

Obviously, at the beginning, the better the score, the better the cohort. But the rule is that the cohort gets a portion of your XP depending on the ratio of his level/your level.

Now, since XP requirements increase in a non-linear fashion, if he's a really low level (since your charisma stinks) the XP he receives will enable him to level up like crazy...which would seem to end up with him rapidly becoming only two levels behind you...which is just as good as the Sorcerer's cohort!

A lousy leadership score won't help with the level of your followers, but if you don't care about followers, is there any reason to invest in (for example) a headband of charisma?

I understand that the tricky bit in the beginning is keeping him alive. But come on...if you make sure to keep him at the back, and he's not threatening, then unless you have a jerk DM, there is no reason that intelligent monsters will target this person...and so it shouldn't be THAT hard to keep him all together in one piece while he levels up quick.


There are some spells that are attack spells that have a range of touch that do NOT explicitly say that they need a melee or a ranged touch attack to succeed.

For example - the new UM spell fungal infestation - sounds very cool - range is touch...
...so does that mean I can make EITHER a melee or ranged attack roll to hit (depending on what my character does best)?

In contrast, the new UM spell frostbite clearly says 'melee attack roll', and the new UM spell spit venom says 'ranged attack roll'.

Love to hear your opinions...ESPECIALLY if they come with citations. When I read the section of the SRD 'touch spells in combat', this question isn't answered. Ditto in the archives.

thanks in advance