Hi all,
I've been really interested in D&D and role-playing games for a *very* long time. Only thing is I've never had the friends or a group of people to actually play them with. So I'm finally trying to start a Pathfinder group with some friends.. it's a small group (4 total, including me). I'll be the DM and there will be 3 characters.
Now, I have a copy of the Core Rulebook, the Gamemastery Guide, and I'll be getting the Bestiary sometime next week. For the most part, my friends seem genuinely interested in playing (already a huge win for me) but now I'm struggling with the next step: how to actually start.
My *main* issue right now is this: Do I start with a published adventure or do I make my own?
Following that, if I were to go with a published adventure, do I pick a module or an adventure path? (Not quite sure on the differences, but the way I understand it is that modules are smaller, and easier to digest in one session) Which would be the best beginning module for 3 *totally new* players and one *totally new* DM?
Is it even smart for beginners to go the homebrew route? Eventually I would like to have my own campaign, so I figured why not just start with it?
So if anyone can shed some light on my questions that would be greatly appreciated! <3
-n0ah