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From Stone Giant stat block (Beastiary):
From Skull Ripper stat block (RotRL Anniversary):
Question is this, if the attack line does NOT contain an "or" does that mean the monster can use all melee attacks as a full round attack?
This is the first time that I've used an adventure path and I'm running into a bit of a challenge. Everyone is having fun, so no problem there, but there’s so much story that goes with Burnt Offerings (and the other modules as well, I’m sure) that can serve to make the experience richer, but little comes to light following the encounters as written. Any suggestions on revealing more of the backstory without forced monologues? They will likely face Nualia this week and ideally they will have a pretty full understanding of what’s going on with her. I'm more accustomed to homebrew, where this isn't a problem, and I'm sure is less of a problem for those more accustomed to using pre-written material. Suggestions?
So . . . launching this soon and we had a character generation session this week. I let everyone roll stats (best of 4d6 method). I have since learned through these forums that this AP (all APs?) is balanced for 15pt buy PCs. Did this change with the anniversary edition? Of the 5 players, 3 ended up with the equivalent of a 20/21 pt buy, but a couple got really lucky and are well above that. I hate to tell everyone "You're OP! Re-roll!" But will that ultimately be more fun? Incidentally, it will be unusual for us to have all 5 pcs present.
Am I correct in concluding that there are no GameMastery maps to go with APs? I'm aware of the RotRL Map Folio, but my understanding is that it contains no actual grid battle maps. If this is true, Paizo is missing out on a solid revenue opportunity. What's the point of beautifully illustrated maps that only the DM looks at? Not that I don't appreciate having nice looking maps in my source material, but I'm not coming close to that when I start scribbling on our battle mat. Or are some of the map packs based on AP encounter maps?
So . . . played Basic & 1e way back when and jumped into 4e a couple of years ago, about to make the switch to PF. First question: is there a GM forum here? If so, seems I can't find it. Second: About to launch RotRL and I'm stoked. As we are new to this rule system I'm inclined to limit source materials to Core. However, one of my players really wants to play a Magus. I'm all about empowering players to be awesome and maximize their fun, but I'm concerned about opening up access to too much material right off the bat. Thoughts? |