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![]() I'm actually quite happy that WoTC made D&D 5E the way they did. I've read through the playtest twice (first time through I was too excited to see the truth) and realized that there are too much of what I do not like. So why am I happy? I can save up my money on other things as I am definitely not buying a single item from 5E if they carry on in this mode. Thanx WoTC! :) ![]()
![]() Blah! Deleted my other posts after I read the wizard's cantrip ability. "At-will" ability!!! This really left such a bad taste in my mouth. Why will the wizard bother with a dagger or staff (unless he is using it as a walking stick) if he can throw magic missiles each round?!
PS: Why can't they rely on something like magical energies or something? Or possibly exchange their health for more magical energies when the level-based energies ran out? ![]()
![]() Agree on your last remark (still penning the last portion on tomorrow's game) about my previous post. Like I said, I formed a pre-conceived notion of what you wrote and your underlying meaning, whether it is with intended sarcasm or merely your writing sytle, without knowing you (again, "oh internet" in my own context). However, when I read Jerry's posting, I realized where I had gone wrong. So I do agree it is "...plenty rude and ignorant...". Do pardon my remark if it wasn't your intent to insinuate. It was uncalled for. Cheers! ![]()
![]() Josh M. wrote:
Sure. See you around in Paizo forum then. ![]()
![]() Diffan, I originally planned as promised share more insights into my opinion of what is my take on d&d (actually went through my old d&d materials and did some research into 4e and came up with a list and a scenario) but after writing the prior posting, I decided "what the heck". I am not going to change anything and neither will anyone see things any differently. True. As stated by Scott "Oh internet" - brings the world closer yet so far apart. You have your background, history and experience with RP gaming. Your feelings for D&D revolves around how you felt then and how it evolved over time till 4E. That shapes how you now perceive 4E. I cannot argue with that and neither can I refute that. I live half-way around the world from you (in Asia) since I presume you're from the States. Yet strangely we're bonded here by d&d. Whether it is 1e or 3e or 4e or d&d next, that in itself is something. Peace. Jerry, I've read postings by others typed with more abbreviation and structured with less sense. I spent the better part of last night writing on the forum, preparing for a gaming session this weekend and had an important management meeting in the early morning. I was tired and in a hurry to complete that posting on an ipad hence the possible poorly structured and abbreviated form of sentencing. Did Scott or Josh know about all this before making those remarks? Did they also realize that English isn't my mother/first language? Whether it is a rude way to snide or as you said, "request for clarity", I'll leave it as it is. I've spent enough time on this forum (as I did in 2008) that which I can spent on work (to get me more money to spend on things that I like) or things that I enjoy. As for the playtest and request to participate in the "formulation" of 5E, maybe I'll pass too. Everyone in it will come with too much baggage from the past and it'll be more brinestone and fire. Anyway, cheerio :) ![]()
![]() Sure Steve. I have no problem conversing with u :) I only know for sure their (wotc or hasbro) decision is always based foremost on profit, whether direct (net profit) or indirect (marketing campaign to imrpove image which ultimately improves profit) Although i do wonder if the corporate culture of wotc may have changed over the years to be more "hasbro-like" than before. After all, turnover is high. People who were there prior to hasbro takeover are mostly gone (i surmise). Corporate vision and KPI are set by parent company too. Anyway, my two cents worth on this. ![]()
![]() Ah, good question. Let me carefully formulate it as it will also indirectly answer what i will like to see in 5e (but of course i do see that 5e can cover almost all without jeopadizing any). A few things in mind that i don't like with the 4e system (i emphasize system):
I need more time to formulate more examples n also what i like and want in d&d. Diffan, we have exchanged several postings. I just hope that u understand i have nothing against 4e. Again, i own all the 4e d&d boardgames n they are my favorites thus far. The rules play well in a adventure crawl with minis, battle tiles n encounter emphasis. There is no dm (as it is cooperativ against a system dm) n we (myself n friends) really enjoyed ourselves. But when we want a adventure that grows into epic proportion (eg. Dragonlance or lord of the rings or playing a rendition of malazan book of the fallen or pathfinder's second darkness or something homebrew theme) with more focus on the flavor, we go for 2e or 3.5 or pf or gurps. Ps: i didn't say pf promotes rp but the system doesn't overshadow it. ![]()
![]() Diffan, then what is the difference between 2e/3e n 4e if u said everthing else (like adventuring, wooing barmaid which i like etc) is the same? The game system right? On the same premise, can gurp system do high adventure? Woo barmaid? Can wh rpg? Can pf? If yes, does it mean they are also d&d? So are u making this high and mighty statement that d&d equates rp? Guys, pls run through this logical thinking n u will know what i mean. ![]()
![]() Steve Geddes wrote:
Steve, that's not what i meant. I work in one of the biggest bank in US. Of course the ceo don't get his "hands dirty" when people said hasbro, they are talking who takes responsibility. Anyway, not important. Let's just use d&d franchise owners or DFO then :) ![]()
![]() This is what i suggested for 5E to some folks (not quoting names). Have a common base then branch out the systems (including character advancement, combat, situation handling, magic points) into the following branches:
A few examples of common base framework(i wrote more than what i am saying here):
With that, wotc can still keep 4E players happy (play (a) and buy (a) materials), old school rpgers like me can play or buy (b), (c) or (e) (although i like the old battle system too :p) Wargamers will go for (d) People who has the purchasing power or like to be complete can buy all! :) How is it doable? Definitely. I had given some case scenarios but they will have to hire me to take it further. Let's see if they consider it :) ![]()
![]() Steve Geddes wrote:
In a corporate world, the wotc CEO will have to answer to hasbro mgt. Saw some emails debating on who takes the call. Doesn't matter. Maybe hasbro don't directly pull the trigger but they are the people at the top. They are responsible. ![]()
![]() Jerry Wright 307 wrote:
Jerry, this return policy doesn't apply in most of the countries unless there is a defect and normally within 3-7 days. ![]()
![]() Guys, don't you think the the premise of the tool gravitate the play? Of course we can rp on anything. Its not the sole property of d&d. Even with any system, it is possible to rp. It is even possible with no system! Yet we're talking about whether 4e plays like d&d and whether it skew towards rp or mmo or card game or something else. The designers themselves claimed mmo, card, computer, board as this is how they designed it. They wanted to do something different from all previous d&d. They want to do something called their own. They want to break away from the old d&d. These are in the articles and even mentioned in nytimes report n even in wizards. This is a moot point to argue. My goodness, what is the contention point here? Are u guys still trying to beat a confirmed dead horse? How can it still be d&d feel although it is labelled as one and use its logo? Man, its like saying that cos he is germany, then he is a nazi or if the person is a muslim then he must be a terrorist. Of course not! Yes possibly u play 4E with rp. Possibly u bring rp to your table. Good. U circumvent the designers' main intent and "enhance" it to suit your needs but there is no denying that that wasn't the main objective for 4E. The creators themselves said it. Sheesh. Enough said. Peace. ![]()
![]() If 5E is going to be anything designed as a battlemat combat system like 4E, with healing surges, push back 2 squares, hit n heal, perfect balance with little differentiation, unlimited spell zaps/per encounter/daily, then sorry, this customer is staying away. Bring back modular like basic n advance. Progressive learning. It can be that straight forward as in basic (a few stats, few classes, less feats, skills, etc) or advanced (weapon speed,encumbrance,criticals, etc). Bring back the flavor. That's my main grip. ![]()
![]() Hitdice wrote:
Agree :) ![]()
![]() bugleyman wrote:
Sorry my friend. I don't like 4E not cos they kill the OGL. TSR didn't give OGL but i still like 1e, 2e, etc. I don't care less for DDI. It didn't rank in my list.A little peeved on killing my favorite toilet reading magazines but fine, there are others. PDF was a breaker as space is a concern for me. But if PF don't offer pdf, and i have to choose, i will still buy pf. Moreover, when we started playing in 1e, what the heck is pdf? Yes. Their "we know best" is insulting. Hence, they didn't listen when they pulled the plug from d&d minis n also went ahead with 4e when we protested. ![]()
![]() Again, how did wotc mismanage 4E? I'm confused cos majority here who don't play 4E or tried and gave up didn't like the system. Again, i clarify that don't like doesn't mean it is technically a poor game. Ps: mismanage can be: (a) don't produce pdf copies of their books, (b) came up with DDI, (c) kill dragon n dungeon magazines, (d) poor marketing (e) others ![]()
![]() It is still 4E sub-forum in a paizo WEBSITE showing as a hot topic (see that i didn't jump on it immediately) as the FUTURE OF D&D :) Anyway, your earlier post in response to Anthony doesn't seem to echo your respect for PF but to each its own. Going by your chevy volt example, of course it is still a chevy, in name (just like 4E is still called d&d 4E right?) carrying the logo? Yes but its a failure. Why? Engine performance? Fuel efficiency? Space? Price? Handling? You tell me. Chevy said it. U buy it? Going by your logic, why wotc is giving up on d&d 4E. they said it lost the feel (of d&d and they meant the old versions which was there till 3.5). You tell me. Wotc said it. U buy it? I am not saying 4E sucks. I owned it. I played it. It's well balance, action packed, easy to take up ( by the way, i still own all the d&d 4e boardgames n enjoy playing it; so maybe 4E is good on a boardgame n its ranked quite highly in boardgamegeek) n with loads of new themes n fluffs but it lost the feel. Its d&d - well its called that with its logo but it doesn't feel like the previous editions. The people wotc is trying to woo thinks so n now they think (or at least admitting now) so too. So tell me, isn't that the case? Even though u don't think so. Good. But this is the future of d&d (pun intended on the thread title). Enough said. I got a PF game to prepare for this weekend. Peace. Edit: on the boardgames portion :) ![]()
![]() These "they" happen to be the designers of your 4E. Obviously, u didn't read those articles. If i am the maker of a model of car, who has more right to say it is a bad car? I think obviously u are not seeing the picture here. Moreover, i had played 4E and was a ddi subscriber. I ran 4E campaigns n games. Finally i call it quits. i threw away all my materials. Its not hearsay. Your presumption shows how your train of thought Is formed..sad. I, like many, gave our views long ago. Now the designers of 4E themselves proved those to be correct. I think u need to consider examining your logic. Are u saying a liar cannot ever possibly tell a truth? Then based on your "logical" analysis, either you haven't told a lie before or else everything u said or will say is a lie. Good grief. PS: why are u posting in a paizo forum? It seems your opinion of paizo's pathfinder isn't that positive. Anyway, your choice n freedom. ![]()
![]() Diffan wrote:
Fair enough diffan. Once again, no one (at least not me) is saying 4E is a "bad" game. Even the articles didn't mention it except it states the hows it was conceived (as modern gaming like computer, mmo, breaking away from original mould, etc). Agree too that there is no right or wrong to the feel but definitely, majority felt that 4E isn't. Hasbro felt it too (after it hurts their wallets) n wishes to change it. 2008 to 2011. It didn't suddenly dawn on them. It must be hurting them for at least a year or two or more. But like i mentioned, this thread is started by those articles. These are facts (unless the articles are fabricated but it is mentioned in wizards too) which points to the reasons why they are replacing 4E with something else. You can stay with 4E, go with pf or start your journey in 5E. Doesn't matter. Your choice. ![]()
![]() Bluenose wrote:
Bluenose, have you the articles that started this thread? If not, pls read it first. Remember you're posting in this thread n the context of it. Btw, what you wrote as an example...well n good. Let's go with your train of thought. 4E: The warrior hits an opponent n hits, damage n healing surge. Move back opponent 2 squares. 1E? 2E? 3E? How does it work? Going back to the articles, and of course the context of this thread, they are talking about d&d as the feel. Articles said it was lost in 4E. Agreed by giants in the rpg realm n also lead designer of past (of 4E) n present (soon to be 5E) and also many of the original d&d loyalists. Read the article in nytimes. Read the articles in wizards. Once again, no one says 4E is a bad game. I also agree that the definition of "flop" differs. But it is not d&d. For goodness sake, before u disagree again, read the articles. I said it, many said it, wizards designers admitted to it. Period. And these aren't flaming posts. Its to understand why 5E is needed (and it is a fact hasbro is admitting it too) n how it will be. Hence the future of d&d as the title of this thread. ![]()
![]() Steve, i agree with you and i am a subscriber to almost all products of pathfinder...until i can't buy any more hardcopies of the materials. The place i stay with my wife isn't that big and i need to share my allocated space with d&d minis, warhammer fantasy minis, 40k minis, 1E, 2E, 3.5 d&d stuff and many more. Now i buy only the electronic versions. The fluffs and extra rules are good although certain elements are still not to my expectation (eg some pathfinder tales books) ![]()
![]() ValmarTheMad wrote:
Vslmar, majority here are not missing the point.. So what if hasbro/wotc gave the OGL in the first place? That OGL is for 3.5. Paizo used it as base to create pathfinder. So? We're not bashing hasbro here but that they are doing a 5E. Why and where it will go. There are people here who are claiming they are pandering to the needs of us old schools who don't like 4E. Ok. We are the ones who left buying 4E that cost them the market shares. Ok. But just cos they gave the OGL we need to remain loyal? C'mon. Agree that hasbro Wants a profit. They know 4E missed the mark and announced 5E this soon. What does that imply? ![]()
![]() Diffan wrote:
Diffan, again you're not facing facts. Did you read the articles that started this post? If 4E is d&d, it will not spark a 5E so soon and the direction it may take (again read the articles or those in nytimes or in wizard site itself. Don't confine yourself). Admit it. Moreover, what you said isn't d&d. It's role playing adventure. Don't confine your perception of role playing just around d&d. Widen your perception and try other systems. But what makes d&d, well d&d is its uniqueness in its flavor. All previous editions managed to retain it but not 4E. If you can't see it, well and good but hasbro sees it. The new designers see it. Hence the change. What Steve said is also true. There are a lot of materials in paizo that is good and definitely not free. Try it. Widen your perspective. ![]()
![]() Enough said. Please read the article linked as "present". It portrays the current state and hence paints the canvas why there is a need for 5E. Read it and understand why it "flopped" Andy wants to give it a modern "computer" game. Young designers out to prove themselves. OGL? Not just that. Many giants of d&d not understanding why 4E is made as it is. Many many more..read it. Doesn't mean it isn't fun. Doesn't mean it isn't balanced. Doesn't mean that there aren't people who like it. But it is not D&D. ![]()
![]() Starglyte wrote: I wouldn't call a rpg that was #1 best selling for years and still #2 after pathfinder took the top spot a flop. Once again, i repeat that the facts speaks for itself. They are killing 4E for 5E. Find some old posts when Wizards release 4E. They claimed it is the best of all versions and it is here to stay for many many years! Yet it is going to be replaced soon after what, 3-4 years? Is it a last minute decision or are the signs there since year 1 or 2? Moreover, do you think 5E will take 5 years more to release? If so, they will not announce it now...why impact their sales now? I suspect it is round the corner barring hiccups in their construction. As i mentioned to Scott, to those who like the game, of course its not a flop. But most importantly to the community as a whole and to hasbro, it is. Moreover, who says it is number 2? In terms of players base? Hasbro don't care. In terms of sales? Hasbro don't care. ROI? Yes. We are here on this thread talking about the future of D&D. Hence, why 5E and what needs to be there. If hasbro retains 4E flavor, then in that perspective, it will definitely still be a flop. Of course, there are still many possibilities of flopping (angering the 4E base, not recapturing the market share, etc). The amazing thing is, many other companies of rpg manage to churn out systems with less and yet capture significant share. In order for them to survive, hasbro/wotc needs number 1 and by a significant amount or else, improve productivity. Do more with less. Remember the d&d franchise isn't just us rpger. Its more than that. Much much more. ![]()
![]() Scott Betts wrote:
Scott, possibly our definition differs. I owned 4E too (before i tossed everything away). 4E is definitely balanced more than 3.5E. It's "fun" ( but for me, left a strange taste after a game) n plot is no less than before. There's much in it but isn't what we detractors are looking for. There's where it "flopped". It lost too much market (and market is still there otherwise hasbro will can it). Before you say otherwise, hasbro is KNOWN for doing this. Obviously you're not aware of the other products from them. If they don't sell, they kill it. Revive? Right. After there is interest again. Think transformer. What about heroscape? D&D minis game? Anyway, what i'm saying is if hasbro don't think that the market is still there, they will do any of the above except come out with a 5E. For those who enjoys 4E, it's good but there isn't enough for them to carry on 4E. Yet they know the market is still there so they are not putting it out or in hibernation but coming out with 5E to take back more share. As for support previous editions, c'mon. There will be a major compromise. If thr team can do it and still attract back the majority, good for them. Otherwise, good luck to them. And if i am in hasbro's mgt, i will cut losses then n do the necessary. ![]()
![]() Diffan wrote:
Diffan, that's marketing talk. They said almost the same when announcing for 4E. Just wait n see. It's the same when i (and many others) said when 4E is out....it will not last long. Otherwise, from now till 5E, their sales on 4E will plummet even more if they say it will not be supported (remember d&d mini?)![]()
![]() Scott Betts wrote:
Scott, your opinions differs from Elton (and mine) but one fact remains, 4E flop and they are making 5E. And before you say its hasbro appetite for profit or shrinking market, then don't cos otherwise, hasbro will not venture into 5E. They will either sell or kill the franchise. ![]()
![]() Rockheimr wrote:
Spot on Rockhemir :) ![]()
![]() Mandisa wrote:
No. If the market ain't there, wotc will not even bother with 5E. They will just scrap the franchise or hasbro will sell it off. Actaully, market is still there despite what u had cited but they are not getting enough of it. Don't forget, the d&d franchise isn't restricted to pen-&-paper rpf but boardgames, card games, computer games, movies, many many more. Except 4E is so below par that it is simply not kicking in for them. ![]()
![]() Hi Paizo CS, Although I am somewhat semi-retired from the RPG world, I'll still keen to read up on the materials and dream of better times. Hence I'm still interested to purchase your wonderful and enriching publications but my wife is not receptive on my piled up books. Moreover, I wish to go green and cut-back on my carbon footprint. In a nutshell, is there a PDF only based subscription with some subscription discount on it? If there isn't such a scheme, please dream something up as I believe it will attract the bees like honey :) Cheerio! Regards,
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![]() FabesMinis wrote:
Remember we're on the topic of spell usage otherwise there's many other ways of tackling this. How about protection from evil? Detect undead? Speak with undead? (the living will not be able to answer) stinking cloud? How many abilities or powers in 4th ed allows such option? Dispelling isn't any less rp too if its done with the story in mind (Raistlin used featherfall to float down the inn's back...the whole encounter was rp-ed) ![]()
![]() CPEvilref wrote:
CPEvilref, any gaming system can be rp-ed. There's nothing subjective about it. I'm not anti-4th ed neither. However, its merely a statement how supportive a game system is of it. Hack & Slash can be rp-ed. Troll and Tunnel can be rp-ed. Even minaiture wargaming systems like warhammer can be rp-ed (go! go! my minions of darkness! Destroy those manlings of the empire! I seek redress for the death of my katrina!!) but how much of the gamerules supports rp? An analogy: A fork can scoop just like a spoon but how well geared is it and how much can you scoop it? And how much work you need to put in to scoop? And it also depends on what you want to scoop (ice-cream works with fork too but to a lesser degree) Ask these questions: How much of the 4th ed game system u used when no dice was rolled? No combat was done? How much? So how much of the abilities/feats was used? None? So how much of your previous game requires 4th ed and is based on that? And I think you missed the whole point of my posting. I've quoted one example whereby RP is drummed down in 4th ed as compared to the previous edition, missing non-combat spells (ritual as a watered down alternative had been relegated to a mere 5 pages) Many are considering that streamlining the gameplay is something that 4th ed had improved on in terms of combat yet in several dragon articles, that's the opposite of the designers intentions (read article of dragon 364). Anyway, I'm not saying that 4th is no fun. As of now, I'm still having my kicks out of it but as a experienced gamer (and many others), 4th ed game system and rules lean towards combat and powers and after a while, it may lose its luster as mentioned by this thread's title. Question: You and your party are in a tower of undead but an illusion casted by a necromancer of great power had granted all the inhabitants a decaying undead look and feel. There's a group of villagers held hostaged and charmed. Now there's 3 groups of these "undeads" hunkering towards you. What will you do? Answer: Use any of the 4th ed rule system to rp this. Note to WoTC: Put back more meat into non-combat orientation and combine the best of 3.5 with 4th. ![]()
![]() I've wrote something like that in a thread in another website and I'm writing this again. Firstly, let me clarify that I'm no newbie rpg gamer nor any youngster. I can easily rank myself amongst the mature gamers in the world. Hence, this isn't any "I hate 4th ed" thingie. Actually, i've collected everything 4th ed so far yet also games in 3.5 ed and even D&D basic (kind of a retro gaming with my many many years gaming buddies) and occasionally AD&D (even other rpg gamings). Back to the topic. I've played one 4th ed game so far as a DM and understand me when I said that its too combat oriented. I've read through "Rescue at Rivenroar" and "Thunderspire and it kinda enforced that thinking. Let's be objective here. Previous D&D editions had evolved over the years but this 4th ed is drastically different. WoTC must have realized its losing its shine over the internet gaming and multiple online player games over console. Hence, it needs something that doesn't take forever to play, almost no brainer, full of actions and very combat intensive (they didn't deny that too). I'm not going to write this without supporting this point. Here's one very clear-cut evidence on this. Spells. If anyone takes a comparison between all spells from D&D basic to D&D 3.5 and the spells (or power or abilities) in 4th Ed, you'll notice that these spells are missing: Cleric 1st level:
Cleric 2nd level:
Cleric 3rd level:
There's some much more to name here and no, rituals don't cover enough of it at all. These spells are mostly not combat oriented and its these spells that are removed from 4th ed. If they're not combat oriented, they're there to assist in role-playing. Even utility powers/abilities are so geared towards combat...sigh...maybe 4th ed will be called hack & slash. I'll still play it as new challenges are my cup of tea. However, its too different from any other rpgs. D&D in itself is somewhat less rp intensive as compared to some other gaming systems and 4th ed just pushed it further into the abyssal pits of rp. 4th ed losing its luster? I've just did one game and I'll try some more. As a game, its still fine but if compared to previous D&D, it doesn't shine at all. In terms of RP, its possibly the last nail in the RP coffin. ![]()
![]() Molech wrote:
This is nice...subtle meanings laced with sarcarsm :) ![]()
![]() crosswiredmind wrote:
Well, that fits my bill too. A diff between 3rd ed and 4th ed is at-will abilities (its these differences that define 4th ed right?). Does at-will ability help you to pretend to be someone else? If so, then for you (bold and underline the words "for you") 4th ed supports RP. But what is my case thus far? Does it gravitate towards RP? Will a new player feel that at-will abilities help him to RP or to give him more power to achieve something? Why? Conversely, does the absence of at-will abilities restrict/reduce your RP? If not, how can it support RP? Anyway, there's no end to this. Let's just say that rules are there to define our RP. Too little and its mayhem and too much it becomes focused on the rules and players become powerplaying (PP) instead of roleplaying (RP). ![]()
![]() crosswiredmind wrote:
True :) but does the game want to support RP? Anyway, what's your definition of RP? Maybe we're going around in circles cos our definition differs :) ![]()
![]() So I guess how 4th Ed is perceived is every person's medicine or poison to RP. I've no issue with that :) To some, more definition is good. To others, indiana jones didn't have cleave nor at-will magic missile but its always high adventure for him (in the temple of doom, at one stage, he didn't even have his trusty whip and gun) through his ingenuity and luck (a possible 5th ed stat?) example 2 is more 4th ed and some loves it. No prob. Example 3 is neither 2nd, 3rd nor 4th. The rules supported RP when its required. Not intrusive but supportive. WoTC publicised reasons for 4th ed is to fix broken rules, streamline gameplay, balance up play across all levels (hence there's always some spells for a 1st level wizard to cast) and add more oomph into play. So does RP has a place in 4th ed? The only thing RP needs is "pretend"/"imagine" and any rule system is there to support it but not to replace it. So what do I think about 4th ed and RP? I believe that the 4th Ed rules does not gravitate or lean towards RP. It seeks to use flashy powers to replace it or to cover up the lack of it. So is it bad? Like what CWM said, some people love it. I've no quarrel with that. 4th Ed is neither bad nor broken (as far as I know now...). It just doesn't solve RP from the move. ![]()
![]() David Marks wrote:
I've gamed for more than 25 years and started with the basic red box of D&D so I guess I can be in a position to comment right? :) Anything can support RP. All you need is pretend/imagine, tell a story. I started RP with only teddy bears and dolls and RP with my younger bro even before D&D (i guess nearly all kids can do that :>) D&D was made to define a rule system for RP (hence its a RPG). So is D&D any good at it in all its incarnations? I guess it really depends on the designers intent...if it supports RP, then i guess it should be fine but if its there to replace the lack of RP, well then the thread speaks for itself. Of course I can still tell a good story with 4th ed rules; what's to stop me right? I'm the player. I'm alive and the book is dead. The thread's question is whether RP has a place in 4th ed. That's when we explore the intent of 4th ed...is it there to support RP or to do a cover up for a lack of RP?
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