| minnow |
One thing that no game I've ever seen, except Conan the RPG, got scholars or wizards correct in the skill system. These people are supposed to be book worms with lots of knowledge, yet they always get 2 + int in skills. Granted they have a high INT usually, but that doesn't make up for it.
I purpose the following as a class ability:
Scholar (Ex)
You gain 3 skill points per Hit Dice in addition to your current skill point total granted from your class. These additional skill points must go into knowledge, craft, or profession skills. This is to represent the vast knowledge your wizard gains through study and profession.I'm not sure on the wording, but that's basically what I suggest. If you directly increase the wizard skill point total then they can put the skills anywhere, so it wouldn't work as well.
Any thoughts?
I like this. I always try to give my wizards skills in knowledge but run out of skill points.