You can tell that it's not the first time this guy writes something up ;-) Monte, Bravo. Bra-vo. That was really entertaining, most enjoyable to read and follow what would happen to your duo of adventurers. I agree with other posters, you should definitely write more stories like this. You do have sir a really good talent for that! Thanks for giving us that free pleasure.
Just want to understand what is really going on. Back in February 2010, Eric Mona answered this in the "Fear of a Geek Planet" (http://mxyzplk.wordpress.com/2010/02/27/pathfinder-iphone-apps/), about the upcoming iPhone app: Quote:
And then we got this answer recently in these messageboards: Quote:
So back in February, we were 5 minutes to midnight about to get these 3 apps on Apple's app store, now we are in total limbo. Clearly something BAD happened in between, or call it bad PR. Or the products went on standby to include more as time went by. Or we are in for a BIG surprise (good or bad)...I just need to be informed. To be reassured. Or I want my blanket. Or get a darn good Sense Motive roll on this.
Hello fellow PF'ers
We ended up this discussion with the dwarf getting the bonuses anyway, but we still had doubts left to our mind after that. What would you say? PS: also: we were wondering if a Giant Spider would also fall in this "giant subtype" category?
Thomax, I had purchased your PFR iPhone app and I like it, it's a really handy way to have all that Pathfinder reference available anytime and wherever I need it. Only one question: is there a way on the iPhone to make a search query through all that reference? If not, are you thinking of implementing a search mechanism? That would be "top" and awesome. Just imagine someone asking for that X rule and you give the answer the next split second :-)
This is a typical example of the dichotomy between the player — i.e. the flesh and blood person who play the game, and its avatar in game world. Pathfinder and other role-playing games always have actions decided upon a roll of the dice. Even if one person say "My character does that!" first, it would not necessarily translate in the "game world" as such. This is where we tend to forget that in these circumstances, we got to role play according to the dice rolls, and not the opposite. Problem is, this is not always true, not always linear. Sometimes, we got to make decision and behave more akin to our true self than that of the character we represent. So because of these back and forth switches between us and them (characters), we are confusing what happens for real in the game world and what would happen if we were there for real. Let's not forget that Pathfinder (and D&D, and all other related games) isn't the reality, it is a mechanical and tactical representation of it. And as such, we got to play by its rules sometimes.
So as a short answer — I am comfortable accepting the quirkiness of initiative based on dice results, not on players decisions.
Jason Ellis 350 wrote: Singing while the rest of the party is attempting stealth? That isn't annoyance, that is asking to have your throat cut while you sleep. I was kidding there of course, my super-high Wisdom score will prevent me from doing something that foolish. But believe me, he will sing and talk whenever he will have the chance! On the other hand, just as some people have pointed out, he will also question the "wisdom" of doing this or that, of going this route or taking this approach. And that could mean delays... and heated arguments, I guess :-)
LilithsThrall wrote:
LOL — too funny!!! :-D Nah, no chihuahua or orange hair, I already have an "attitude" to make the game funny: he will sing dwarven songs whenever he feels bored or there is silence in the group (hello Move Silently!), and talks A LOT — it already started to annoy some of our group members during our first game! As for the God domain's - War and Glory - I decided that he would approach battles as a kind of ceremony with his god, whenever he will take one enemy down, he would do some kind of prayer to dedicate the soul of his victim to his God (gods are my GM's own home brew, but what I have is close enough to Frarum), as an offering if you will. And when the battle's over – he sticks out his pipe and savours the moment while smoking. And maybe sing some more. ;-)
zylphryx wrote:
Really nice Zylphryx — another good input to refine my dwarven experience! I like making him philosophical about what will happen or what happened, and turned them into dwarf-related quotes or views. I really dig that. My funny twist about playing this cleric is, I want him to be a tad perverted or tainted — while people expect a god-loving dude to be all clean and respectful, I want this dwarf to indulge in alcohol (strong beers of course) and have a liking for the opposite sex, something I am sure my fellow players will not expect from me! I got to see with my GM if that would pose a problem in the God/Cleric powers relationship... Thanks all for your input and feedback, it is insane how isolated, I could not come up with anything at all, but you guys have sparked soooo many great ideas for my role play! You guys and gals are golden! (30 g.p. for each of you. Tell your GM it's from me) :-)
Iczer wrote:
BRILLIANT!!! Sir, you gave me exactly the point of view I was trying to grasp with this character — now I have a really clear mental image of how to play my guy. Bunch of thanks!
Dalbrine De Viseler wrote: Wisdom is supposed to represent not only your ability to perceive things but also inner strength (such as willpower) and confidence. I see noproblem with wisdom being associated with combat, hey all three wisdom classes go toe to toe with the enemy, one without wearing any armor at all! I really like that you point out willpower and confidence. I did not see it that way. Simple but good pointers. Thanks!
I have been spending a lot of my few brain cells to figure out how to approach this, if anyone has some good pointers...
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