| lambence |
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Also does anyone know what the "business hours" of the bank actually are and what time the characters start their planning. It says that they have 12 hours till the bank reopens in the morning, but it also states that it is assumed that the characters rob it during the daytime...
I kinda just went off the assumption that the bank would open at 8AM, meaning the adventure starts at about 8PM (which also makes sense with why there's only 4 hours to do some of the social Gather Information portions; midnight seems like a reasonable cutoff).
And since it's mentioned that the clockworks will be back from maintenance the following afternoon, I just had it in my head that they'll only be in trouble if they somehow delay until 12PM or later. That gives them 4 hours of daytime robbery.
Of course, my players decided to just leave immediately without doing any prep work, which might be partly my fault as I'm new to GMing Pathfinder and I wasn't really sure whether to explicitly tell them they can and should do those specific actions... but hey, it's a learning experience... :P
Ancient Void Dragon
Question: How is any of those gang members alive if they keep shooting themselves in gut? x'D
(That is one of worst places you could get shot at since it very likely results in extremely painful and unavoidable death)
That one is truly confusing and it's one of those weird tone problems I have with this so far. I would sincerely love to hear from someone who ends up using that action with a straight face without any of the players going "wait, what??". Kinda same for Dresh's "money distraction" one, but that one's just silly, so it gets a pass.