kybernetik's page

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Stand-in language supercut, based on the assumption that Common is English:

Abyssal = Serbo-Croatian
Aquan = Tagalog
Auran = Inuktitut
Celestial = Tiberian Hebrew
Draconic = Classical Greek
Dwarven = Icelandic
Elven = Sindarin
Giant = Old Norse
Gnome = Finnish
Goblin = Armenian
Halfling = Dutch
Infernal = Classical Latin
Orc = Kazakh
Ignan = Persian
Sylvan = Welsh
Terran = Sumerian
Undercommon = Tibetan

Generally, I prefer to use less familiar languages, to play to the suspension of disbelief as much as possible, but use Latin script to demonstrate orthography and phonology suitable for the theme of the fantasy language. The exceptions are: Dutch as Halfling, for something comparatively close to English/Common; Classical Latin as Infernal, for connotations of legalism and esotericism; and recognisably Nordic languages as they already have strong mythological (essentially fantastic) associations with Dwarves and giants. I go for Sindarin as Elven to have something elegant but not French, as that is a.) too familiar to me and b.) pretty inelegant in its various French Canadian forms.

Aklo I do not ascribe a language to, as it makes no sense to me to give a human-made natural language to inhuman things with alien or deranged mindsets. The existence of Aklo is flat-out questionable to me.


Excellent; much appreciated.

For the run-down on me: I've been playing D&D since about 2001, and Pathfinder since about 2009. Most of my experience has been in online play, using chatrooms, MapTools, and Roll20. I enjoy PF overall, but I'm not a fan of Vancian casting (less of an issue beyond L10) or classes without dynamic combat abilities. Neither of those issues lead me to love or hate certain classes, but I tend to avoid traditionally-built Wizards and Fighters. I know about Skull and Shackles insofar as what the players' section of the AP say, having made a character for a potential run that fell through.

I'm currently on Eastern Standard Time, but as of 7 October will be operating on Mountain Standard Time. I don't really do gaming conventions; professional conventions are more my thing (I'm in archives, libraries, general records/information/etc. work).

Most likely I'll be posting up a Brawler soon, with a brief backstory.


I'll have time to begin daily posts as of Sunday night, 27 September. If that's quick enough, I can make a character before then for approval.


Hello there. I'm the fifth player that Odentin initially mentioned, and I wanted to check in about a couple of things.

The reasons I decided not to join initially are that I've got some all-consuming professional and personal commitments to deal with in under a week, and my past experience with PbP RP - but not RPG - has been coloured by attrition.

So, I'd like to try but there are those complications. It looks like a fifth player isn't wanted just now, though. Would I be right in this? If so, would it be possible to join later once the four-player core is established and the campaign's going smoothly?