| justastra |
Poisons and similar items can't be used with unarmed attacks. The worst instance of this is probably the energy mutagen, which 'suffuses your body with energy that spills out of you whenever you attack'... but not if you're using an unarmed strike. This is because of the 'unarmed attacks aren't weapons, and effects and abilities that work with weapons never work with unarmed attacks unless they specifically say so' clause.
I wish there was more space for the poisonous natural attack fantasy. There are venomous unarmed stances now, but they only do a very small amount of poison damage. It would be great if there was an alchemist feat to support this play-style, especially for toxicologist which is supposed to be the poison user. We could have poison spine leshies, lethal nagaji spit, komodo dragon iruxi, and liquid death dripping from all manner of claws and fangs in general; a toxin-focused alchemist shouldn't be limited to blades, bows, and blowguns (and.. bullets??).
As of now, it seems I have to choose being limited to 1d4 gauntlets and reflavoring them or not using poison at all which is sad and disappointing.
Would this be too powerful? Am I overlooking something??