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jefaw82's page
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malanthropus wrote:
Specifics...You start as a fighter. You gain XP. When you get enough XP, depending on which track your DM is using (slow, medium, fast or custom) you get enough to make it to 2nd level. At that point, you can choose to take your 1st level as a rogue, or your 2nd level as a fighter. After adventuring some more, you gain enough xp to make it to 3rd level, at which point you can take a new level as either fighter or rogue.
There isn't really such a thing as dual classing anymore, you are multiclassed which means that all the xp from any act just goes into a big pool and when you level you can go in any direction you want to. Your rogue skills and fighter skills all work together at all times (barring a reason that they don't, like wearing heavy armor and a rogue talent says only works in light or no armor). submit2me wrote: jefaw82 wrote: New Player Question #2:
Q. Now it's been a while since I've played a table top rpg and I completely forgot how dual-classing works. Say I'm a Fighter. Given the opportunity to train in Rogue, I do. Now how do I gain Fighter experience as opposed to Rogue experience? Is there a big XP pool and I decide what to level when that time comes? Do I get XP for acts that pertain to a class (like picking locks will give me Rogue XP, and bashing skulls will give me Fighter XP)? Do I have to choose which class I'm working on at level time and only gain XP in that class until the next leveling opportunity? How exactly does it work?
Please be specific. Thank you in advance. The only thing to be specific about is to read page 30 of the Core Rulebook. It tells you exactly how multiclassing works. You do not gain experience in both classes by using the skills/abilities of that class. You gain experience normally (defeating enemies, good roleplaying, etc.), and when you gain enough experience for a new level you have to decide which one of the two classes you have to level up in, or pick the first level of a new class. Ah, cool. so it IS the "pool" method. I like it. I like it a lot! Thanks to you both for your great replies. I'm really starting to dig the Pathfinder community. :)
New Player Question #2:
Q. Now it's been a while since I've played a table top rpg and I completely forgot how dual-classing works. Say I'm a Fighter. Given the opportunity to train in Rogue, I do. Now how do I gain Fighter experience as opposed to Rogue experience? Is there a big XP pool and I decide what to level when that time comes? Do I get XP for acts that pertain to a class (like picking locks will give me Rogue XP, and bashing skulls will give me Fighter XP)? Do I have to choose which class I'm working on at level time and only gain XP in that class until the next leveling opportunity? How exactly does it work?
Please be specific. Thank you in advance.
Thraxital wrote: jefaw82 wrote:
... but it says in the rulebook that I can use Eclectic to choose a class I already have. What happens when I do that? Say I'm a rogue, and I take Eclectic, and choose Rogue as my favored... what happens when I level then? Yes, a class you already have that is NOT currently a favored class. So if you had Fighter as your original favored class, then went rogue for 3 levels, you could pick that feat and apply it to rogue which is one of your classes, but NOT a favored class and apply the bonuses of a favored class to it. You do not get to make a class a SUPER FAVORITE and having it stack on the same class. Excellent answer, Thraxital. I appreciate your clarity. :)
alientude wrote: Brian E. Harris wrote:
When did a Mac start using different/better/unattainable-for-a-PC video cards?
Edit: Or, conversely, when did PCs use video cards that weren't available for Mac? He's probably referring to the past, when Macs used RISC processors made by Motorola. That's no longer the case, however, and the gap (which was never as large as Mac proponents wanted you to believe) is gone. yes you are correct, Alientude. I was working o0ff of old news. Back in college we used Macs to run all of our graphics software because it could almost solely use the video card and not tax any of the processor power.
Recently, like yesterday, I did my research on the whole PC vs. MAC = Graphic debate... and quickly discovered the gap of visual performance between PC and MAC system is pretty much extinct.
Apologies, everyone, for I am "out of the loop". It's nice to be back in. lol

Scott Betts wrote:
To touch on this (and speaking as someone who was fortunate enough to be able to actually play D&D on the SurfaceScapes program before the project ended): it is absolutely 100% as totally awesome as it sounds.
As for the question of whether or not it will see commercial availability, the Surface table is something you can really buy. It's crazy expensive, but it's out there. That's not important, though. Surface is the first generation of the technology. Of course it's tremendously expensive. Surface 2.0, the next generation of the tech, will be out soon. It features a smaller, slimmer table, beefed up hardware, a new object tracking system so advanced it effectively makes every pixel its own camera, and it will retail for a fraction of the cost of the original Surface. Is that viable for home consumers? No, probably not. It'll be one or two tech generations beyond that before we start to see home adoption. But... I will definitely be keeping my eye on this. Ever since I youtubed that video, it's been something I plan to own in the future.
gbonehead wrote: You don't get additional benefits for a currently selected class - you get to choose an additional class.
So, in your example, you might choose Fighter as your favored class, and with the Eclectic feat also choose, say, Rogue.
Without Eclectic, you gain the +1 hp or skill point only when you take levels in Fighter, not Rogue (or any other class).
With Eclectic, you gain the +1 hp/skill point when you take levels in either Fighter or Rogue (but not any other classes). You do not gain +2 hp/skill points per level because of Eclectic.
... but it says in the rulebook that I can use Eclectic to choose a class I already have. What happens when I do that? Say I'm a rogue, and I take Eclectic, and choose Rogue as my favored... what happens when I level then?

Morgen wrote: Jeranimus Rex wrote: Strangest request made yet. Hey if I'd have to play it on a console it should at very least be on a console with other games I'd like to play. ;) The Playstation 2 has probably the largest games library of any console ever! If you can't find a lot to love on that system, than quite frankly, you're just not looking. Even PS2 would have been less odd of a choice, and I'm a total dreamcast fan. But to be honest, I have maybe 10 games I absolutely loved for the SEGA DC, now compare that to the 40+ I love for the Playstation 2. And.... there are PLENTY of great games for the modern day consoles XBOX 360 and PS3. You would seriously go old school over next gen ??? *scratches head confusedly*
(NO MORE REPLIES)
Some original thoughts on this topic:
Recently, and then covered up like a politics adultery scandal, there was a great project known as the D&D Game Table. Nowadays it's talked about as much as Religion - avoided when possible. It was awesome what they were doing! I would be in 120% for Pathfinder to make it interactive gaming debut using a similar toolset. I have lots of out of state friends who I'd love to Game Master with - but distance is a killer of all things tabletop!
Also, another acceptable option would be similar to a project a group of college kids were experimenting on with the still-in-the-works Microsoft Surface. You can youtube it using the keywords "dungeons dragons Microsoft surface". The surface is a table that is essentially a touch-screen tablet, and what they did was incorporate the rules and characters and all the tools any group of players would need to play.
The surface itself kept track of who owned what miniature and what status effects if any a certain player was experiencing and how many more rounds the buff/debuff would last... a WHOLE MESS of things! But then after the semester, much like the D&D Game Table, it kind of just faded into the gray matter and hasn't been touched since.
THIS, TOO, would be an extremely acceptable way to play Pathfinder for me (downside being it doesn't exist yet (Ms Surface) and when it does the price tag is probably going to mean my kids will be eating the free lunch in high school and never going to college... and that's even if they make it available to the general public).

ronaldsf wrote: Chaotik wrote: This has probably been asked umpteen times before, but ARE there any plans for a Pathfinder-based computer game? Yeah, I would like to know, too. I was playing Temple of Elemental Evil a couple months back (the fan-patched version that fixes most of the bugs). It was great to play a tactical turn-based RPG based on the 3.5 ruleset.
I wish the answer to your question were "Yes," but, given the state of the industry though, I imagine that a company would need a lot of confidence in a project before investing the kind of resources modern computer games demand nowadays. I think (1) not having the D&D name recognition (yet) and (2) not appealing to the average consumer who is looking for a more casual, less-challenging experience would be two strikes against it. Temple of Elemental Evil is the greatest 3.5 rule set game ever made in my opinion, and any attempt to make one as good would be a futile knockoff. lol. Just wanted to share that. :)
And you are right about the industry, with so many companies tanking because of the economy and abysmal launch sales for new IPs, I doubt anyone wants to take the reigns on yet another d20 based RPG. They'd have to have balls of steel or just be unbelievably inexperienced.
Zonto wrote: I'd buy any Pathfinder video game! I was thinking about this lately as well, since I tried to play through Temple of Elemental Evil a few weeks ago (didn't go so well .. I'm too used to Pathfinder rules now). There are also a few 4e games in the works, with Daggerdale just out (not sure if it's any good), and Neverwinter on the horizon. I'd love to see some Pathfinder video game action. Daggerdale is a piece of ... something you don't want to waste any time on. It feels like just another dungeon crawler with nothing to give it a D&D feel to keep you interested. Also, if Paizo does get someone to develop and publish a Pathfinder game, it won't be anytime soon. Especially since they shouldn't wish to compete with releases in close proximity of mainstay franchises like Neverwinter Nights and Dungeons & Dragons.
ArgentumLupus wrote: I would like to see Pathfinder take a more tactical nature if it became a video game. Personally I find the market has too many hack and slash games (As fun as Champions of Norrath was, even that kept my intrest for only half a play though or so. Bayonetta and Vanquish were fun, and God of War held my intrest for about 5 seconds). I miss the days of think first then act that games like Baulder's Gate and Front Mission (D&D Tactics is way to clunky for me to get into for any length of time), and even Neverwinter Nights 2 kept enough "Brain" action to keep me playing it even now.
I used to play alot of console games, but I think part of the reason the hobby has died for me is because of the lack of "Brainy" games.
I completely share your taste in games, however, i found no enjoyment in Champions of Norrath (I just don't like the Gauntlet type games at all... too button mash for me). Right now my PC is loaded with tactical rpgs like Ufo: Aftermath, Fallout Tactics, and Temple of Elemental Evil. I just wanted to suggest a great game that I recently bought that fits well into this category and I think you would enjoy: so don't pass up any chance you get to play DUNGEONS OF DREDMOR, it's awesome! Think "a modern Nethack with excellent graphics and a great sense of humor".
DeathBecomesus wrote: I too am a big fan of the Temple of Elemental Evil PC game (with the Co8 versions)
I really like the turn based combat, this game gives the best "feel" of paper and pencil Turn Based combat from "old school" D&D. I would LOVE to play a new and improved Pathfinder version, I think Turn Based Combat is a MUST!
Lots of RPG games out there, but very very few have Turn based combat. That would be a BIG BIG plus for me (I would really ONLY be interested if it did have this turn based combat)
.... so... what you're trying to say is "screw turn-based combat"! ;)
Hama wrote: Evil Lincoln wrote: Hama wrote: I think that if they make a game, they should make it for PC exclusively, and exploit the awesome graphics possibilities. Yeah, screw those mac users and their crappy graphics. And console users too...i hate consoles... Hama, I think he was being sarcastic... because MAC has excellent graphical capabilities that far exceed PC. I don't own a MAC only because PC games are abundant, and MAC supported titles are few and far between.
Personally, I think a Pathfinder game would be better as a console title... because it is way too easy to hex edit and cheat on a PC game. And there's a word for a player who cheats at an RPG... that word is "lazy".
Vic Wertz wrote: KaeYoss wrote: The problem consoles have is that you can't throw out the old graphics card to get a new one, or top up the RAM because it has so little. So sooner or later they'll be way behind the PC again. On the other hand, you buy a new game for it, and it works without having to upgrade your drivers or add more RAM or upgrade your OS or get a new processor or install a liquid-cooling system for your video card. And it *still* works after a decade. Game, Set & Match! :)
I did a bunch of searching and couldn't find a thread similar to this one so I decided to create it. If one such thread does exist, I apologize for lack the tenacity to find it.
New Player Question 1:
Q. Eclectic sounds like a nice feat and I am Human. It says that I can choose a second favored class and gain +1 hit point or +1 skill point whenever I take a level in that class. It continues to note that if I choose a class I already have levels in that these benefits are retroactive. That I understand. What I am curious about is that if I take this feat as a starter feat, will these benefits "stack"? So at level 2 Warrior will I get the usual +1 in either HP or a skill, and an additional +1 hp/skill if I have the feat Eclectic?
- Thank you in advance. Sorry for any confusion.
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