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Are there any current plans or future plans to make a set of mythic paths for occultist and powers just for them?


Is there a feat, spell or talent that will allow someone to completely hide their presence? I mean from blind sense and things like ki awareness (jade oath). I have a player who has a high perception and locating abilities, so it makes it near impossible to catch them unaware.


Ok so my group has been having me GM/DM, and I started them in Hollow's Last Hope. I have been fortunate to come across Crown of the Kobold King, and Revenge of the Kobold King. Ad I was reading through them it mentions a 3rd underground level and unknown is the level and the force ever revealed in another module and if so what module is it? So far my group seems to like the Dark Moon Vale area and adventure. With a few extra plot twist of my own added being its a larger than the module calls for group.


This may be the wrong area, and if so I apologize.
I know if im using an aether kineticist who has kinetic haul, to grab some one do I use my ranged bonus if they are at a distance or is it still my CMB? And once I do have them, is there a chart/way to calculate damage if I try to crush/squeeze them while telekineticly grapple/held? And I know there should be a way to break the telekinetic hold but not sure how, since there is no one to fight.


aether is elemental force in and of it's self, correct? so why does an aether kineticist need objects to use his elemental blast or kinetic blade? magic missle is composed of force only, so is it not essentially a form of aether? and a aether kineticist can pick up water with pure force alone, so why can't he use the blast and blade techniques without a form of focus? it seems to me a little limiting and short sighted, none of the other elements require material components to use their blast or blades.


Is there a pathfinder book that details or has the stats for sea/underwater elves? I've read where it mentions them in a couple of books but have not seen any stats. Any help is appreciated.


What books do I need to read to find out more about the ancient aslant culture, land, and magic/technology? I have recently read the Emerald Spire and have not been playing long. Also what book/s also show maps of the main world, like the different kingdoms and such?


Is there a book that has a world map of Golarion, with its different countries/kingdoms. And with general information about the countries and synopsis of its history? Recently started playing and thought of trying to run something as a DM but would like to know a little more about the world and its going ons.


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What is the best or easiest way to advance a player that will gain me the creation feats easily? For example the best player race, class etc. and if I take profession blacksmith does that mean I don't need the individual craft skill, like craft weapons, jewelry, etc? Is there a prestige class that excels at crafting magic items? I've looked at the alchemist but wanting more of the weapons, rings, wands etc. not the bombs and mutagens. Also are there any spells or other ways to speed up crafting and/or cut down on the cost?