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Hi all,
I'm actualy playing Rise of the rune lords adventure Path as a cleric, party composition is:
Half Orc - Monk
Elf - Sorcerer
half elf - Rogue

The idea is to have a cleric able to fight efficiently with a Earth Breaker, first round of party/personal Buff then fight and heal just if needed in combat but better outside with wands.
Source are: Core, Advanced Player's Guide, Ultimate Magic, Ultimate Combat

Shoanti Human cleric of Desna
Domanin: Travel, Liberation.
Str:18 Con:14 Dex:12 Int:11 Wis:15 Cha:14
Ability Increases to STR (+1 to WIS at 12lv.)

Feats:
01-Selective channeling (Human Bonus)
01-Martial Weapon: Earth Breaker
03-Power Attack
05-Craft Wounderouse Items
07-Improved Initiative
09-Furious Focus
11-Vital Strike?
13-Improved Critical?
15-Quiken Spell?
What About Quick Channel, Toughness, extended spell?

Skills:3xlv (2 class + 1 human)
Heal, Spellcraft, Religion

Actualy at 6th Level and doing fine, I'm asking for advices to develop himt at higher lv.
One fighter Lv in order to gain heavy armor proficient?
Pure cleric?
Feats are ok?

your opinions?
ty in advance


I’m Vetrakhi “Starwatcher”, Son of Belor "burned" and Zova (50 years old of the Shriikirri-Quah and 33 years old of the Shundar Quah). My parents belonged to Shundar Quah (Spire Clan). Members of the Shundar-Quah act as go-betweens among the other Shoanti clans. Our primary ambition is to see the Shoanti unified as a single people, despite the differences that separate the seven Quahs, honor our people must be the primary ambition of every warrior. The Shundar Quah are the main architects of the current relative peace between Quahs. Even before I was born when my mother was very young, my parents decided to leave the harsh lands of the Storval plateau and their tribes, to be able to live and raise their future son in more hospitable lands (which my father had already met during the rite of passage at the Shriikirri-Quah).
The nickname of my father is due to the signs of the terrible burns covering his entire body (due to a fire in his village, long before he knew my mother), and that, combined with his uncommon massive body, make its looks very impressive. The fire also burned every trace of hair from the body of Belor, saving him the trouble of shaving his head as is the custom among all Shoanti.
Zova is instead a beautiful and gentle woman with long flowing ash-gray hair. None of my parents show the shoanti traditional tattoos ( those of my father went "lost" in the fire, while my mother was too young when they left the clan).
Belor has for years a memeber of the Lumberjacks Guild. The main export of Ilsurian is timber and thus the corporation is the most powerful group in the city. Unfortunately, my father has a very low degree within the guild, certainly not for lack of ability, but for his continued contradict the current head of the corporation (Colbin Vetnar). Colbin is, after the mayor Uptal, the most powerful man in Ilsurian, but Belor sees him as a mean and petty man, only interested in lining their pockets.
From an early age I have shown a great curiosity about what lies beyond the small Ilsurian and started to attend the “Seven Pieces of Silver” to listen to the tales of travelers.
A few years ago I was able to convince Father Rantal Prasst to let me make a small altar to honor Desna into the temple of Erastil (though unfortunately I not yet convince him to make a big hole in the roof to allow the observation of the stars!).
The temple is the only one in the city, and also the only stone building. Although the church was officially dedicated to Erastil (“Old Deadeye”, the god of the family, farming, hunting and trade) in several alcoves are always present altars dedicated to Gozreh (the wind and the waves, the god of nature, sea and climate) , Shelyn (Rosa Eternal, goddess of art, beauty, love and music) and Torag (Father of Creation, god of the forge, protection, strategy). The young Father Rantal, despite being a cleric Erastil, taught me to pray Desna god and he also gave me some good advice on how to fight (drawing on his training as a soldier in Korvosa, career mysteriously ended after his first battle).

Between the children of the village, my playmates have always been Jona (sorcerer), Yezku (half-orc monk) and Antrax (half-elf rogue) with my little dog Rocco


Hi all adventurers!
I'm new to Pathfinder and I would like to crate a personal ongoing 3d where I can write down my character progression and ideas so that I can receive advices about it from other players.

Can you point me into the right forums section plz?

ty all!