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Hi all!
On first read-thru it seems to me that this is just a different way to add more prestige classes to the game. The tier progression is only from 1 to 10 just like a prestige class. There seems to be at least one path to follow for each standard class: Fighter, Mage, Cleric, and Rogue.
There are, however, some really great feats and skills for Mythic characters to use.
The really nice thing is that true heroes (like "Hercules" for instance) have some really good foes to fight. Just look once at the Mythic Hydra.
The Mythic Rewards available in the playtest seem more like artifacts to me.
Although I'm not sure =if= you can do this, but a generic "mythic" template would be nice to add to virtually any monster in the game.
Well, this is only my opinion, and Your Mileage May Vary.