frogimus's page

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I played the Moldvay rules and loved them. My friends and I had a great time crawling dungeons and RPing.

Then AD&D came along. We started playing and it got old fast. Roleplay was replaced by pages of charts and die rolls. Everything that was in the least bit "fantasy" related was crammed into the game.

Gygax's beautiful creation was reduced to a bookselling dollarfest.

Now my kids have found the Basic Rulebook and want to try it out. Unfortunately, this is all I still have of the original D&D (we won't count the stack of AD&D boat anchors).

I've looked at the Beginners Box and it looks like a good gateway - but a gateway into what? Is PF the streamlined system of the original, or is it the overly complicated madhouse of the latter?