| Full Name |
typically 1d4+3 augmented fiendish vipers |
| Race |
augmented, extraplanar, magical beast |
| Size |
Tiny |
| Strength |
12 |
| Dexterity |
13 |
| Constitution |
18 |
| Intelligence |
3 |
| Wisdom |
13 |
| Charisma |
2 |
About fiendish viper brood
Init +3; Senses darkvision 60 ft., low-light vision, scent; Perception +11
DEFENSE AC 16, touch 15, flat-footed 13 (+3 Dex, +1 natural, +2 size)
hp 12 (1d8+8)
Resist cold 10, fire 10
Fort +5, Ref +7, Will +5
OFFENSE
Speed 20 ft., climb 20 ft., swim 20 ft.
Melee bite +7 (1d2+5 plus poison)
Space 2-1/2 ft.; Reach 0 ft.
STATISTICS
Base Atk +0; CMB +5; CMD 10 (can't be tripped)
Feats Weapon Finesse
Skills Climb +15, Perception +11, Stealth +17, Swim +15; Racial Modifiers +4 Perception, +4 Stealth
SPECIAL ABILITIES
Poison (Ex) Bite—injury; save Fort DC 11; frequency 1/round for 6 rounds; effect 1d2 Con damage; cure 1 save.
smite good once per day, +1 damage