Illithid

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Hi everybody!

Just a short question: When a char is allowed one attack of opportunity, can he/she only make an ordinary melee/unarmed attack or also make a grapple attempt? And what about tripping an opponent? Are the special attacks possible as AoOs?

EDIT: Nevermind, I found the answer in a footnote on page 141 of the PHB. it's possible. Thanks anyway!


Hi everybody.

I'm planning to start another campaign, this time set in the FR. I never played FR setting campaigns and I skipped the v3.0 rules. I know them from playing Neverwinter Nights but not from P&P.

Does it make sense to buy this v3.0 rulebook? Or would I have to change too many rules for the new classes, feats and so on? Is there perhaps an announcement to a 3.5 version of this sourcebook?

The FR description still is the same, so it's only a matter of the "extra rules" covered in this supplementary.

What do you think?


Hi everybody!

Altough I like the D&D v3.5 rules very much i still miss something:
The +2 flanking bonus seems to be all that happens when PCs are outnumbered. So no matter how many orcs you send against let's say a 6th level party, the chance of losing the encounter is always close to zero.

Because I'd like to keep my players respectfull towards let's say a squad of 20 orcs I'd personally like to implement a rule that increases the flanking bonus by one for every additional flanking encounter or something similar. But this would immediately mess up the CR-rules, XP and everything.

What do you think? Any propositions?


greetings everybody!

how do you handle the two skill pairs hide/move silently and spot/listen?

are you always making two opposed skill checks when the upsneaking pc could be seen AND heard by his victim? i think this would be the most realistic method but this would involve a lot of dice-rolling...

are there people who just unite the pairs to one single skill each (a move silently/hide skill opposed by a spot/listen skill)?


Can anybody tell me if there's a site on the www where i can find

1. fantasy world/region maps.

2. castle, dungeon etc. maps.

i know it's great fun to do them yourself but as i am way too short of preparation time for my new campaign (my first for more than ten years - i am quite excited!) and as i spend most of my time working i could really use some ready-made maps. i tried to google it but i didn't find much yet...


The DMG rules that when facing several NPC encounters, doubling the number of foes adds 2 to the encounter level (page 37)

i have several questions about this:

1. is encounter level (EL) the synonym for challenge rating (CR)? if not, what does it signify?

2. does the cited rule only apply for enemy-npc encounters or for all battles against more than one foe of one "category". example: if one orc (without npc-levels) is cr 0.5, are two orcs cr 2.5 because of that rule?

3. how do you handle this xp-award question?


Can anybody tell me how i calculate the touch attack AB of a sorcerer or a wizard using a melee or ranged touch spell?

in the phb i found everything about the rules concerning the target's AC but nothing about the attacker's AB. Is it just the base attack bonus? or may he add the spell level, his INT-bonus or sth. like this?