Russ Brown wrote:
Hey Everyone,
Here is a monster for the holiday monster challenge. I actually just wrote this a few weeks ago for one of my products - but I thought I would share anyway. The snowball spell-like ability is non-PRD so would need to be changed for rpgss.
Snow Goon
This macabre, animated snowman sports wooden branches for arms and two black coal stones for eyes above a gaping maw filled with icicle teeth.
Snow Goon CR 6
XP 2,400
CE Medium construct (augmented outsider, cold)
Init +5; Senses darkvision 60 ft., low-light vision, snow vision; Perception +6
-----Defense-----
AC 20, touch 11, flat-footed 19 (+1 Dex, +9 natural)
hp 72 (8d10+20)
Fort +2, Ref +3, Will +0
Defensive Abilities amorphous; Immune cold, construct traits
Weaknesses vulnerability to fire
-----Offense-----
Speed 30 ft., snow trek
Melee 2 claws +11 (1d6+3), bite +11 (1d8 plus 1d6 cold and critical freeze)
Special Attacks critical freeze
Spell-Like Abilities (CL 5th; concentration +6)
At will—snowball (DC 12)
-----Statistics-----
Str 16, Dex 13, Con —, Int 14, Wis 7, Cha 12
Base Atk +8; CMB +11; CMD 22
Feats Improved Initiative, Power Attack, Toughness, Vital Strike
Skills Climb +11, Perception +6, Stealth +9, Survival +6
Languages common
SQ freeze
-----Ecology-----
Environment any cold
Organization solitary, pair, or gang (3-12)
Treasure standard
-----Special Abilities-----
Critical Freeze (Su) The bite of a snow goon carries a chilling cold. On a critical hit, the victim must succeed at a DC 15 Fortitude save or become fatigued. A creature that is already fatigued becomes exhausted instead. These conditions last until the creature spends 1 hour warming up in a place where the temperature is above freezing. The save DC is Charisma-based.
Freeze (Ex) A...
HP – Assuming the standard monster HP calculation (average HP for HD + Con modifiers + other), I get 42 (from the HD) + 20 = 62.
Snow Trek – What if there is something in their movement trajectory that would hinder movement/act as difficult terrain in ADDITION to snow/icy conditions? Like deep water or a frozen swamp or fallen logs, etc.
Fire Vulnerability – Constructs are immune to effects that require Fort saves unless they affect objects. What if they are targeted by a Fire effect that requires a Fort save?
Critical Freeze – First, if the bite crits, is the Critical Freeze the only effect or does it deal normal critical bite damage as well? Secondly, the rules for being fatigued and fatigued x 2 and exhausted and recovering from the effects, etc., as response to heat or cold, can be a bit confusing. After doing a fair bit of research on my own part, I've noticed that Fatigue and Exhaustion seem to be very rare special abilities for creatures even with the Cold subtype to deliver via physical attacks (or even those with cold auras.) I think this is because these conditions for cold are pretty much defined as resulting from nonlethal damage, which subsequently is a measure of how long it takes to recover from them. Critical Freeze doesn't really play by the established “rules” very well. The examples I've looked at for Cold creatures' special abilities tend to cause paralysis, being slowed, or staggered. I'd suggest looking at one of these conditions instead, or use the Frostbite spell ( http://www.d20pfsrd.com/magic/all-spells/f/frostbite ) as a benchmark for how to make Critical Freeze cause fatigue.
Freeze – This is a cool idea but I think needs more precise mechanical detail. Obviously we'll start with looking at the Hide in Plain Sight Rogue Talent. This allows a Stealth check regardless of the environment at all times, for the specific terrain they choose. I'm assuming the Snow Goon's chosen terrain is arctic/snowy. Normally, Stealthing is just an automatic roll made when moving or you can take ~20 minutes to take 20. The SRD says that Ex Abilities that are reactive aren't actions but ones that require activation are generally Standard actions that can't be interrupted/countered/etc. Freeze would then be a Standard Action probably enacted after a Move Action – is this what you intended? Despite having Hide in Plain Sight, however, a.. SNOWMAN just appearing out of nowhere within sight of the PCs.. Would kind of tell them exactly where to hit.
Wow, that was a lot longer than I expected. I hoped it was okay, and not too picky or offensive in any way! It was my first real review.