cameronst
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The varied crit effects of the different weapon groups is one of the features that excited me about pf2. As the system is designed, fighters appear to be at a disadvantage in an area where I would expect them to shine.
Fighters must wait until level 5 to gain access to crit effects and are limited to the single group for which they choose mastery. At level 13 they gain access to crit effects for all simple and martial weapons.
Several classes can access crit effects sooner than fighters: Ruffian Rogue at lvl 1, Monks via the brawling focus feat at lvl 2, and Champions via blade ally at lvl 3. In each case there are some restrictions, e.g. vs. a flatfooted foe, or with a specific weapon, but all three cases provide access to crit effects across multiple weapon groups as opposed to the single group available to fighters at lvl 5. This may seem trivial, but a fighter who specializes in axes and then faces a creature with immunity to slashing damage faces a further disadvantage when switching to a weapon from a different group to overcome the immunity.
A simple fix would be to give fighters access to crit effects for all weapons for which they have expert proficiency.
Any other suggestions?
SRC
