Abominable Snowmen

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I need more info on sarenrae does anyone know when her write up is going to be? I have the gazetter and the guide to Korvosa that offers some insight to her organisation but that's it!


Fake Healer wrote:
blope wrote:
All we need now is a sex scandal!

Yeah, naked gamers writhing around......that oughtta go over well...

;P

ewwwwwwwwwwwww!!!!! lame! not cool! lame!


Erik Mona wrote:

I like calling the Tarrasque the Armageddon Engine.

But then I would, because I gave it that name in the first place. :)

And James, please take your phobia of the word engine and launch it far away with a trebuchet. :)

"sunk several feet lower" And I thought it was just the same year! look right, look left whispers in Eriks ear "okay how about I just THINK of it as open ended?" It's been a long time since my creative juices have been flowing!

Love the world by the way! My first character in this world would be a Half-Orc, cleric of Sarenrae, from Korvosa.


[Insert Neat Username Here] wrote:
axraelshelm wrote:

I don't know guys, as a title fair enough, but don't you think it's a waste? Such a iconic and pulpy name just given to a already established beast?

Don't you guys just want to do something abit more out "there" with this? something abit more manic laughter worthy?
Goblins were already established. Look at the Pathfinder ones. Just because it's already good doesn't mean it can't be improved without creating a replacement.

Improving is good but what are you trying to express? Goblins are described differently depending on the setting and novels and I have too agree Pathfinder breathed life into old monsters that is great. What I'm trying to get at with the Armageddon Engine is that it's open ended.

I had already spoken why I don't want it for the Tarrasque.
I'm not saying it's a bad thing to do to call the Tarrasque that I just think it's a wasted opportunity to do something different for every group.


James Jacobs wrote:
axraelshelm wrote:

I don't know guys, as a title fair enough, but don't you think it's a waste? Such a iconic and pulpy name just given to a already established beast?

Don't you guys just want to do something abit more out "there" with this? something abit more manic laughter worthy?

Here I'd have to disagree. Giving an iconic, cool name to an established creature (especially a unique one like the Tarrasque) is a GREAT way to give that creature some world-specific flavor. In addition... as fun as it is to put in new stuff... I generally try to err on the side of using established content over re-inventing the wheel. Everyone knows that the tarrasque is a bad-ass, and has been for decades in the game. Creating something that's "EVEN BETTER" than him is a sort of "This one goes up to 11" mindset that I find insulting and overly egotistical.

SO! That's why we made the Tarrasque the greatest of Rovagug's spawn, not the second greatest. And that's why giving him a cool name is important.

I have to say I didn't mean another "monster" by saying abit more out "there" The Tarrasque is the Tarrasque there's no denying of it's rightful place as meanest bad ass of Rovagug.

BUT as a game that uses the imagination of players and dms alike I like to promote a tangent way of thinking on the gamers part, rather than this is the way the world is and this is how it should be attitude.

Anyway it was the open endedness of the Armageddon engine that I liked and that it promoted me to imagine what CAN it be?!?
And too call it as a established monster kind of takes the wind out of my wings abit.

So for me anyway titles are great but this one should be left to the imagination. For me it's a time travel device linked to the beginning of Golarions History to stop it from happening effect erase it from history, or a magical key that unlocks all doors and maybe the one where the Tarrasques is kept or a Transdimensional doorway through the Realm of Madness where "Those that shouldn't be" are from and to open it is to merge Golarion with it.

Two of these are from me and one is from my boss that I just mentioned the name in conversation with. And I bet many others can come up with better ones still!
Thats why just giving it to a established monster is a waste not because theres a better monster but a better idea that each group can make its own.


I don't know guys, as a title fair enough, but don't you think it's a waste? Such a iconic and pulpy name just given to a already established beast?
Don't you guys just want to do something abit more out "there" with this? something abit more manic laughter worthy?


James Jacobs wrote:
axraelshelm wrote:

Hmmm It sounds too easy to make the Tarrasque as the Armageddon engine just because the Tarrasque was already mentioned earliar on in the time line as a spawn or Rovagug.

This is a perfect Opportunity to make something very abstact like changing the fabric of the world or is a giant airship or It's a key that opens all doors of any PRISON. You know something big and juicy plot hook for the dm to play with.
The Tarrasque is indeed one of the spawn of Rovagug. That isn't going to change. Whether or not the name "Armageddon Engine" lasts much longer is up in the air, though... as is the concept of anything being called an "engine" in Golarion. The word kinda triggers my anachronisim sense...

oh please keep it in! It's sounds great, very pulpy. It MIght be anything I just want it too be a time machine that can go back to the beginnning of Galorian


Jal Dorak wrote:
James Jacobs wrote:
Jal Dorak wrote:
James Jacobs wrote:
Winteraven wrote:
My reading on that section in the Gazetteer made me figure the Armageddon Engine was another name for the Tarrasque...
That's more or less correct.
Cyborg tarrasque then?

Except for the cyborg part? Yup.

Non-cyborg cyborg-tarrasque, eh?

Hmm, so to run the Armageddon Engine, all I have to do is make a cyborg template, apply it to the tarrasque, and then apply an anti-cyborg template to cancel it out.

I am a genius! ;)

Hmmm It sounds too easy to make the Tarrasque as the Armageddon engine just because the Tarrasque was already mentioned earliar on in the time line as a spawn or Rovagug.

This is a perfect Opportunity to make something very abstact like changing the fabric of the world or is a giant airship or It's a key that opens all doors of any PRISON. You know something big and juicy plot hook for the dm to play with.


molrak wrote:
Pathfinder isn't DnD to me--the consistent high production values (art, writing, editing) and, most importantly, the amount of fun I have playing Pathfinder far exceeds the standards TSR/WotC traditionally set. These values are amplified in the Pathfinder RPG project thus far, especially the level of community involvement in the creation process.

I like you, and I also like whoever truly treasures this world and the staff that gives us this world.

GAME ON!!!


GeraintElberion wrote:
F. Wesley Schneider wrote:
axraelshelm wrote:
Our Galorion is going to be sooooooooo pulpy! I already suggested to dm that i would love to fight against Tripods! That would be attacking Korvosa!
Tripods make their first appearance in iPathfinder in #14. Don't get too excited though, it’s just in an art piece in the background. But they're still there!
I'll play Nemo if we can find someone twisted enough to play Hyde; and the couple playing Mina and Quatermain keep it off table...

So no one would play the invisible Man then? snigger. There are Dinosaurs in the land under the surface of the world at Realm of the Mammoth lords... there are so much in Gorlonion. It's realy a fantasy/...... game

Pick fantasy and add another genre whatever you want. Korvosa can be done as a western, Cheliax can be used as Cohen. I know Cohen is not a genre persay but would you like to tell him THAT?


F. Wesley Schneider wrote:
axraelshelm wrote:
Our Galorion is going to be sooooooooo pulpy! I already suggested to dm that i would love to fight against Tripods! That would be attacking Korvosa!
Tripods make their first appearance in iPathfinder in #14. Don't get too excited though, it’s just in an art piece in the background. But they're still there!

Imagine it the Acadamaes students out enforce casting spells against the alien invaders, a barbarian hero lifting one tripod and throwing it at another, the Sable company flies in through the air, all while the city burns and is dying if the heroes don't do something fast against the Tripods aswell as saving the local people!

I'm so excited!


In the Gazetteer page 19, it says that Asmodeus locks away a object known as the Armageddon engine. After reading this i was very excited what it could be that the gods have to enter a pack with a devil to protect themselves and the world.
Me and my dm was discussing future games when it hit me "a time machine" capable of going back to the beginning of time itself to undo the gods themselves from history!
I think it's such a great concept that someone should use it! we are already going to have a time machine in our game so this might be wasted idea if no one uses it!

Our Galorion is going to be sooooooooo pulpy! I already suggested to dm that i would love to fight against Tripods! That would be attacking Korvosa!


This made me want to play a fighter, and have a concept ready to be played and excited by it! This is NOT easy!


Although I started as a paladin I think I can't realy go back from wizard. I'm a heavy magic player so who doesn't want to be a planeswalker.
All said and done pathfider looks and feels great, I fancy playing a fighter for the first time in ages.


Drakli wrote:


Oh, believe you me, in a game I run, if the players are in a highly civilized environment, with modernesque civil liberties, "He detected as evil." isn't reason enough to arrest or attack someone on the street. You'll get in serious trouble that way.

But that is speaking from the perspective of modernesque civil liberties (or society where bad folks in power don't want to get ratted out.) A perfectly lawful fantasy society might be highly religious, however, and take for granted that the gods bestow measurable power and righteousness upon the purest of holy warriors. In such a place, condemnation by a holy person who can tangibly detect your wickedness may be more than enough justification.

But that's neither here nor there. That'd be talking specific setting/city/nation details, and like I said, there are ways to get around Detect Evil. Potion/helm/feather-boa/etc of unknowable alignment, anyone?

I merely sympathize with DMs who've got to put together ways for bad guys to at least try to bluff heroes who can 'at will' tell if they're evil (and therefore, aren't trustworthy.) Sometimes it doesn't fit without some serious squeezing.

... but maybe I'm not qualified to talk about this. I'm not big on
alignments in general.

I kind of like them because I played in two planescape games and your alighnment is very importnat in where you go in the after life. Plus when your dealing with devils and demons that are much better at fighting than you. you better suck it up or after two or three devils later the pitt fiend comes out.


I think that's why I like lawful cities "Why did you smite this man?" said city watchman "Because he's evil, I had used dectect evil on him" said paladin. "But do you have any evidence that the indivdual has committed a crime?"
"um...no"
"so you murdered this man? for committing no crime but bgeing evil?"
"...."
"Would you come this way please sir"


Hey it's the Big chinese guy that loves wizards and giant transforming paladins. I think one thing that needs to be added is the wizard, I find the flavour of the class has improved and the abilites does make a player want to take the class to level 20. Not being a fan of multi-classing I find this can only be an improvment.