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update:

we played our first session the other day. so far as my character can tell so far he is just a stuck up nobleman with a spellbook.

and to reply to the person that said just smash the imp on sight:

i feel like that would classify as a lawful stupid action. there is a time and place to put demons down and i wouldn't hesitate if it were actively or passively harming someone, but i don't feel like a paladin of sarenrae, the goddess of mercy and redemption among other things, should just go around immediately smiting anything with an evil alignment. after all when a creature dies so does its chance for redemption


i am planning to make wounds with arrows sticking in them from being allowed to be healed until the arrow is removed so just every arrow staying lodged in would be kind of ridiculous i want to make it fair but still an actual ailment


anyone know of any such rules? if not i am more than happy to listen to suggestions.


thanks for all the help guys some really good insight here. to clarify a little bit. we have not actually started playing yet but will be soon. he doesnt have levels in that class yet but will be taking it soon and my character, in character, has no knowledge of his alignment yet. from what we have talked about so far he intends to try hiding as much of his stuff from my character as he can which i think will be kind of fun honestly.

and someone mentioned me using nonlethal damage. i had already planned for that actually. i currently have a trait called blade of mercy that allows me to use slashing weapons to deal nonlethal without the standard penalty


so the campaign i am about to join soon will be my first time playing as a paladin. i decided sarenrae would be my patron for this character. i have read through her paladin code and read up on some of her general lore and i am kind of looking for a little advice.

first off i want to mention i am not going to be lawful stupid. i intend to think before swinging a blade at anything with an evil alignment.

that said one of the other players that is in the party is planning on taking levels into diabolith at some point.

so my question is this:
since the dawn flower is the goddess of redemption among other things and she wants to turn everything from evil, how should i handle travelling with such a character?

i am thinking as a player that doesn't want to ruin another person's fun that i should just bide my time and carefully watch him and only say something or act if he starts to do something that would harm innocents or something along those lines.

however as a paladin i feel like i should be trying fairly often to try and turn him from his dark and damning path to redeem his soul and lead him into the light of the dawn flower.

any advice from seasoned champions of the light?