Cayden Cailean

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...or, merely, being swallowed without blinded condition ( in fact there's not light inside a creature :P )
My question is: rules of total concealment apply in this case? Or in general, unless you have darkvision? Or there is some exception? Thx in advance


Let's say a wizard wanto to craft a stone that cast mnemonic enhancer spell 1/day on command word.
Item price: (spell level*casterlevel*1800)/5. Ok, that's the price, fine.
But the command word and the "casting time" are giving me headace: if a magic item has command word as way of activation, it's a standrad action, ok.
But mnemonic enhancer has a casting time of 10 minutes.
So...
...the wizard uses a standard action to activate the magic item, the item is activated and it "cast" the spell, so 10 minute later start the effect?
Thanks in advance :)


Here we go.
This is my 2h-fighter I play in my gm's homebrew campaign
Actually, he's a 6th level fighter
In this build it's not included his magical equipment ( I want your opinions in regards his progression )
Race: half elf
Alternate race feature: dual mind
Traits: elven reflexes, heirloom weapon ( elven curve blade )
Stats ( rolled ):
str 20 dex 16 con 16 int 14 wis 10 cha 8
Archetype: two handed warrior

feats:
1 Weapon Focus ( Elven Cuve Blade ), Power Attack
2 Cleave
3 Furious Focus
4 Weapon Specialization ( ECB )
5 Shield of Swing
6 Vital Strike

Progression 7-20

7 Improved Sunder
8 Improved Critical;
9 Devastating Strike
10 Critical Focus
11 Bleeding Critical
12 Greater Weapon Focus
13 Improved Vital Strike,
14 Penetrating Strike
15 Greater Weapon Specialization
16 Staggering Critical
17 Greater Vital Strike
18 Critical Mastery
19 Greater Penetrating Strike
20 Greater Sunder

Alternate Progression
7 combat expertise
8 Improved trip; cleave--->greater trip
9 improved critical
10 pushing assault
11 Improved sunder
12 Combat Reflexes
13 Greater Weapon Focus
14 Greater Weapon Specialization
15 Improved Vital Strike,
16 Penetrating Strike
17 Greater vital strike
18 Greater Penetrating Strike
19 Greater Sunder
20 Devastating Strike

Do you like it? Do you think it's efficient for a 2h fighter? There's a progression better than the other?
Thanks in advance.


1 person marked this as FAQ candidate.

Well, the polymorph subschool descriptive text is exaustive, BUT there are a few things need to clarify, imho:

example:
Trasmuter guy has silent undead anatomy I prepared, and cast it to turn into skeleton.
Necromancer guy cast suffocation spell to trasmuter guy.
Trasmuter guy fail the save...
...well, a skeleton doesn't have lungs...

...so, trasmuter guy continue to suffocate?
Or is immune?

Any thoughts?


From SRD:

Quote:

Staggering Critical (Combat, Critical)

Your critical hits cause opponents to slow down.

Prerequisites: Critical Focus, base attack bonus +13.

Benefit: Whenever you score a critical hit, your opponent becomes staggered for 1d4+1 rounds. A successful Fortitude save reduces the duration to 1 round. The DC of this Fortitude save is equal to 10 + your base attack bonus. The effects of this feat do not stack. Additional hits instead add to the duration.

Special: You can only apply the effects of one critical feat to a given critical hit unless you possess Critical Mastery.

Let's say, a fighter crit against a foe, he fail the fortitude save and is staggered ( for example ) 3 rounds.

Next attack, same round: another hit, another crit: the poor guy fail again the save, and is staggered for extra 2 rounds. Total: 5 rounds. Ok, this is clear.
Now, same example, but with a difference: the fighter has critical mastery, and stunning critical.

From Srd:

Quote:

Stunning Critical (Combat, Critical)

Your critical hits cause opponents to become stunned.

Prerequisites: Critical Focus, Staggering Critical, base attack bonus +17.

Benefit: Whenever you score a critical hit, your opponent becomes stunned for 1d4 rounds. A successful Fortitude save reduces this to staggered for 1d4 rounds. The DC of this Fortitude save is equal to 10 + your base attack bonus. The effects of this feat do not stack. Additional hits instead add to the duration.

Special: You can only apply the effects of one critical feat to a given critical hit unless you possess Critical Mastery.

Let's say that the fighter crits two times in a full round attack, that uses staggering critical+stunning critical, that his unlucky foe fail his two saves against the staggering criticals ( for a total of 5 round staggered ) but is lucky enough to save versus stunning critical.

Question: if you save against stunning critical, you are staggered for 1d4 round instead of being stunned, ok this is clear but this effect is cumulative with staggering critical? The fighter's unlucky foe is staggered for 5 + 2d4 rounds or not?
Thanks in advance


Hi, fellow pathfinders!
I've just create this two feat. It's an alternative to Dervish Dance. Please criticize my work ( and please understand that I'm not english, not a grammar nazi ;) )

Quote:


Accurate Weapon

Prerequisites: Dexterity 13, Weapon Finesse, Sleight of hand 2 ranks, proficient with selected weapon.

Benefit: Choose a weapon. This weapon must be finessable or any one handed weapon. When wielding such weapon, you can use your Dexterity modifier instead of your Strength modifier on melee attack and damage rolls. You treat your dexterity modifier as strength modifier for all feat, class abilities and so on ( for example, if this weapon is a two handed weapon with finesse special feature,like a spiked chain or elven curve blade, you can apply 1-1/2 your dexterity modifier on damage rolls ) You cannot use this feat if you are carrying a weapon or shield in your off hand ( except two handed finessable weapons )

Quote:


Accurate Weapon, Improved

Prerequisites: Dexterity 13, Weapon Finesse, Accurate Weapon, Sleight of hand 7 ranks, Weapon Focus ( any ).

Benefit: When you use your accurate weapon feat with a weapon in wich you have weapon focus, you gain a +1 shield bonus, plus any enhancement bonus your weapon has. Moreover, you can apply feat that improve your shield bonus to armor class ( for example: Shield Focus ) to improve this shield bonus. Same limitations of Accurate Weapon applies.