Zurani's page

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Full Name

Zurani

Race

Human(Garundi)

Classes/Levels

Bard(Archaeologist)

Gender

Male

Size

M

Age

27

Alignment

NG

Deity

Sarenrae

Languages

Common, Draconic, Kelish, Osiriani

Strength 13
Dexterity 16
Constitution 10
Intelligence 12
Wisdom 10
Charisma 16

About Zurani

ZURANI CR 1/2
Male Human (Garundi) Bard (Archaeologist) 1
NG Medium Humanoid (Human)
Init +3; Senses Perception +5
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DEFENSE
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AC 17, touch 13, flat-footed 14 (+3 armor, +1 shield, +3 Dex)
hp 8 (1d8)
Fort +0, Ref +5, Will +2
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OFFENSE
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Spd 30 ft.
Melee Dagger +1 (1d4+1/19-20/x2) and
Hanbo +1 (1d6+1/20/x2) and
Unarmed Strike +1 (1d3+1/20/x2)
Ranged Shortbow +3 (1d6/20/x3)
Bard (Archaeologist) Spells Known (CL 1, +1 melee touch, +3 ranged touch):
1 (2/day) Grease (DC 14), Cure Light Wounds (DC 14)
0 (at will) Read Magic (DC 13), Detect Magic, Light, Sift
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STATISTICS
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Str 13, Dex 16, Con 10, Int 12, Wis 10, Cha 16
Base Atk +0; CMB +1; CMD 14
Feats Bard Weapon Proficiencies, Point Blank Shot, Precise Shot
Traits Historian (Human - Garundi), Tomb Raider: Perception
Skills Acrobatics +1, Bluff +7, Climb -1, Diplomacy +7, Disable Device +0, Escape Artist +1, Fly +1, Knowledge (Arcana) +6, Knowledge (Dungeoneering) +7, Knowledge (History) +7, Knowledge (Local) +2, Linguistics +5, Perception +5, Ride +1, Sense Motive +4, Stealth +1, Swim -1
Languages Common, Draconic, Kelish, Osiriani
SQ Archaeologist's Luck +1 (7 rounds/day) (Ex), Bardic Knowledge +1 (Ex), Earplugs
Combat Gear Arrows (20), Buckler, Dagger, Hanbo, Shortbow, Studded Leather; Other Gear Acid Flask, Alchemical Grease, Backpack (19 @ 10.5 lbs), Bedroll, Candle, Case, map or scroll (10 @ 0 lbs), Charcoal Stick, Earplugs, Fishhook (2), Flint and steel, Flotation device, Ink (1 oz. vial, black) (2), Inkpen, Journal (2), Measuring Cord (10 ft.) (2), Mug/Tankard, clay, Paper (sheet) (10), Pouch, belt (6 @ 2.8 lbs), Powder, Rations, trail (per day) (7), Sack (12 @ 16.5 lbs), Sealing wax, Sewing needle, Soap, Bar (50 uses), String (50'), Thread (50 ft.), Torch, Waterskin, Whetstone, Whistle, Signal, Wrist sheath (1 @ 1 lbs)
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SPECIAL ABILITIES
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Archaeologist's Luck +1 (7 rounds/day) (Ex) Gain Luck bonus to attack, damage, saves, and all skills.
Bardic Knowledge +1 (Ex) Add + 1 to all knowledge skill checks.
Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into combat.

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