Umbranus wrote:
And in other parts of the world, the thought of Horsemeat in their food is causing a panic (see World News on Europe). And we're not talking about a Human eating a Human. That's Cannibalism, and not what we're talking about. We're talking about a Mammal eating a different kind of Mammal. And where exactly that line is drawn. A Human eating a Goblin, is probably not the norm, but how different would eating a Minotaur be over a Cow? An Orc has frequently looked like a Pig at times, so would they make Tasty Baby Back Ribs? People eat lizards, so would Kobolds be much different? Especially with enough BBQ sauce? The Thread isn't about eating members of your own race. Its about eating the other races ;-) And if you do like Horsemeat, would Centaurs be ok to eat? Or would the Human half freak you out too much to do it?
Sober Caydenite wrote: So, in the priest/dragon example, if the ranger had favored enemy (human) would he get the bonus until someone told him it was really a dragon? Could the party wizard use illusions to give the ranger his FE bonus against everything? Or just play a Don Quixote type, and think every foe you face is a member of the FE, even if it is just a Windmill/Gazebo. I can see the following conversation happening. ;-) Player - "That guy looks like an Orc"
Azaelas Fayth wrote:
Actually, I feel the opposite way about it. Baldur's Gate & Everquest were some of the places I felt most needing to make sure my Weight Limit was watched the most. OOps, I picked up armor, do I have room in one of my 100% weight reduction bags, or do I need to transfer something into my 80% weight reduction bags.......Hey, I'm moving slowly, lets dump 3,000cp so I can move more normal again and keep farming GP/PP instead of taking the time to go to a bank to convert that around. Nothing makes you pay more attention to your weight limit than a video game because you will notice it when you hit it if you weren't paying attention to it. When its pen/paper, you're likely not to pay attention to it, and go "oh, I'm over and have been over for awhile now....oh well". Having said that, I did make sure my Cavalier made his weight limit (to keep a 30' move), and I made sure his horse did too (was soooooo happy when the horse added strength and I could carry extra stuff again).
The black raven wrote:
I would think the owner of the Dead Body might feel whoever just killed him was EVIL as well. I don't think that's the best PoV to use in the discussion though. Eating Animals is viewed as EVIL by (some) people in this world. Does that make it evil? What if we just eat cows & pigs (aka the ugly animals), but not horses & dogs (the cute & lovable animals)? Does that make it better now? It somehow seems to. Unless you live in an area where your main choice is dog. Since we can't agree on non-sentient animals in this world, I'm not surprised we can't do it on sentient "Humanoids" in a completely fantasy environment either. Like some of the others have said, I'd probably lean on it being evil-lite and keep it as that (specific things like Cook People Hex are stated as EVIL, so they are exceptions - ie specific rules), but without a form of statement about it, I'm not strongly for it being evil. After all, is it more evil to kill something for Sport (like an Orc), or kill something for a reason, and then use the entirety of the something for food, clothes, weaponry, household goods......
pming wrote:
The main difference in "No XP" vs "XP" is whether or not you tie yourself to the exact number. In a "No XP" Campaign, the DM can have one level go at the "Slow XP Track" and have another go at the "Fast XP Track" and a third go at the "Normal XP Track". Let me ask you something. Does a Character Level in Mid-Combat because he got the proper XP to level? Or do you "Punish" him by making him wait until the combat is over? Or if they are in a Cave with 3 "rooms" of encounters, do you make them clear the whole cave out before you give it to them? Do you only hand out XP at the end of a session? These are all arbitrary time periods. In the "No XP" system, you "give out XP" all at once when you level. For those Edition Haters, my groups started doing it in 3rd, prior to 4th coming out. We had a Chip system that rewarded players for clever ideas, good roleplay and those could be used for "spending xp" on things like magical item creation (or could be used for rerolls or other things). And with Pathfinder joining the thought that XP Penalties in game should be gotten rid of, its become even easier to get rid of the exact number. Magical Items no longer cost XP to create. Spells no longer have a XP cost for Casting. Most of the reasons to know your exact number no longer exist.
linkskywalker wrote:
Casting Spells used to give you XP Opening Locks used to give you XPLots of things used to give you XP Lots of things used to Cost XP as well. They don't anymore. What's the RAW XP for 2nd Level? The Answer is, It Depends. 1,300 for Fast, 2,000 for Medium, 3,000 for Slow. In a Campaign "Without XP", some levels might go fast, some Medium, some Slow. Its not that big of a deal. You still accumulate "XP" and "Gain Levels". You just don't gain XP per Encounter (that's too MMO-ish for me....always has been). You gain "XP" when you gain the Level. If you don't give out per encounter, and just do it at intervals, you're kinda doing the "No XP" thing anyway. Instead of once a level, it might be once a session. So you'll know you hit the 1/4 of a level point. Oh boy. Back in 1st & 2nd Ed we had running jokes of the guy 2 XP Shy of leveling looking for a Cat or something to kill to level. Not using the RAW numbers of XP, helps smooth things out. The groups I play in, don't want to play Accountants & Auditors (ok, I do....but I get looked at funny when I want to make sure we're making a profit as a group....), and couldn't be bothered to keep track of XP on their own. I will say, it seems to be an age issue, because the groups I was in in college (and before) worried about Individual Rewards more than Post College (guy in the group staying level with us is More Beneficial to the group). That's just my experience though. Have I seen people ask, Do we level? Of course. We have a player who has asked that at the end of a session when we leveled in the middle of it. But for the most part, we don't have a problem with the rate we level without "XP".
Blueluck wrote:
As Kthulu said, your 1st should have gone 12 years, not 4. Of course with that said, there was essentially a 1.5 (not marketed like 3.5 was), which included a different reprint of the PHB, and included Unearthed Arcana which made a number of new rules changes, it screws up the timeline. 2nd Ed also had a "Revision" phase (in 95) which also shortens that lifespan. It happens. Dungeons & Dragons (not AD&D) btw, had 5 editions, spanning from 74 till 2000), with the last going 9 years......I think it was more "given up on" than just existing. When 3rd Ed came out, it was "officially dead". If I've heard right, TECHNICALLY, Pathfinder has included Errata with each reprinting of the rules. Which means it's already had a 1.0, 1.1, 1.2, 1.3 and a 1.4 set if you want to look at it that way. PDF sales should help keep editions around longer (since they lower costs drastically) in theory, but when the Core Rulebooks do slow down in sales (which they will), a more major "Revision" will occur. And like the people who still play 1st &/or 2nd Ed AD&D, some will stay with Pathfinder 1st, others/most will move on to 2ndish. The only thing constant is Change.
Adamantine Dragon wrote:
I usually roll my D30 for 50% and do Even/Odd on it Mainly because I don't use it much otherwise (Random Day Generator)
Quote:
He's Kind and Benevolent. He believes in Goodness and Right. He hates it when people try to Intimidate others and tell them what to do. Combines a Good heart.... What part of Taking a Hostage, Showing him to his Daddy and Slitting his throat is covered by any of this? Pretty much none of it. Quote:
Character does what his hatred and lust for destruction drive him to do. He is Vicious, Arbitrarily Violent and Unpredictable. He is Ruthless and Brutal. What part of Taking a Hostage, Showing him to his Daddy and Slitting his throat is covered by any of this? Pretty much all of it. An Evil Act done to an Evil Soul is STILL an Evil Act.
Clearing out Evil Goblins is a Good act because you're protecting innocents (from your own point of view). Doing it in a Torturous/Brutal Manner, is killing for pleasure. And that is also as Evil as the Goblins that they were sent to kill.
wraithstrike wrote:
Until you also (looking at RAW) and see that Obstacles can (not must or always) hamper movement. Especially when you compare the text of Difficult Terrain to Obstacles. Difficult Terrain, Such as (several examples), Hampers Movement.
To further the point.....
There's way too many inconsistencies here to let it go.
Kthulhu wrote:
Do you only play level 1 characters? Why do you play the game past that point? I play the game for fun. But its always nice to know something else is out there around the next corner. Some nice ability, feat, power, etc. If I didn't, I wouldn't ever level past level 1. Or I'd play a "level-less game. But since I do play a game with levels, I like to advance in them. Stopping/topping out isn't appealing to me. |