Jozan

Zudrak's page

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James Jacobs,

It has been some time since I ran the Headless adventure, but I wanted to tell you that our group really enjoyed it. My group games in 577 CY Greyhawk, but it was very easy to insert that adventure into the campaign. I have used it as a springboard into G-1 (which we are 80% complete now), believe it or not, and it was a great way to bring the characters west to Dunmoor.

I thank you for the fantastic adventure. I made my own small changes in it (to bring it up to 3.25e, my "own" edition of combined 3 and 3.5 rules), but it ran seamlessly. The climactic faceoff at the end was memorable as the wizard used her wand of flying on the party to attack Eldrua and the nightmares in the air. Fun!

Thanks,
Michael Gross / Zudrak


I just got my copy last night, but I only got to read the cover and table of contents. I can't wait to get home from work and dive into it tonight. Great cover art, too. The displacer beast and drow are very well done.

I was thinking, while looking at the cover, that some people may be sick of the drow by now (after they've been Faeruined to death), but I cannot wait to read the Istivin conclusion. I'm running my players through my 3.5E conversion of G1-2-3/D1-2-3/Q1 at the moment. I'd love to eventually get them to run a different group of characters through the Istivin arc so we can game in the same region of Greyhawk some 20 years later.


:)

My copy of Dragon has my eyes in it now as they popped out last night. I did not expect to see my letter printed, as I felt it was just one more comment on the changes in the magazine rather than an important essay on the future of Dragon.

Maybe I'll start submitting articles to Dragon and Dungeon now so my eyes can really pop out!

Congratulations to Erik Mona on his appointment to Editor-in-Chief. I've been a lurker of sorts on various online gaming sites over the years (AOL's Greytalk, etc.) and having seen his past work, I look forward to the immediate future in both Dungeon and Dragon magazines. Keep up the good work.

Sincerely,
Michael Gross