Kellid

Zoresk Totem-Caller's page

37 posts. Alias of El Ronza.


Full Name

Zoresk Totem-Caller of the White Bears tribe

Race

Human (Kellid)

Classes/Levels

Soulknife (Feral Heart) 1

Gender

Male

Size

Medium

Age

19

Alignment

Chaotic Neutral

Deity

Gorum

Location

Torch

Languages

Common, Hallit

Strength 18
Dexterity 14
Constitution 15
Intelligence 10
Wisdom 8
Charisma 12

About Zoresk Totem-Caller

Zoresk Totem-Caller
Male Kellid Soulknife (Feral Heart) 1
CN medium humanoid (human)
Init +2; Senses Perception +3
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Defense
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AC 19, touch 12, flat-footed 17 (+5 armor, +2 Dex, +2 shield)
hp 12 (1d10+2)
Fort +2; Ref +4; Will +1
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Offense
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Speed 30 ft. (20 ft. in armour)
Melee 2 claws +5 (1d6+4)
. . Longspear +5 (1d8+6/x3)
. . Dagger +5 (1d4+4/19-20)
Ranged light crossbow +3 (1d8/19-20)
Special Attacks Feral Roar, Form Claws
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Statistics
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Str 18, Dex 14, Con 14, Int 10, Wis 8, Cha 12
Base Atk +1; CMB +5; CMD 18
Feats Furious Focus, Improved Natural Attack (claws), Power Attack
Traits Robot Slayer, Scholar of the Great Beyond (Knowledge (history))
Skills Climb +8, Handle Animal +5, Intimidate +5, Knowledge (history) +5, Knowledge (local) +1, Perception +3, Swim +8
Languages Common, Hallit
SQ Tenacious
scale mail, heavy wooden shield, crossbow bolts (10), dagger, light crossbow, longspear, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), mess kit, pot, soap, torch (10), trail rations (5), waterskin, 66 gp
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Special Abilities
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Feral Roar As a move action, demoralize 1 opponent within 30 ft. Can use as part of a charge, but only against target of charge.
Form Claws Gain 2 claw primary natural attacks as move action that last until dismissed. If hurt, forced to form claws unless you succeed at a DC 15 Will save.
Power Attack -1/+2 Take penalty on attack rolls for bonus to damage.
Robot Slayer +1 to attack and AC vs robots.
Tenacious When forming claws, expend psionic focus to gain class lvl in temporary hit points.
Wild Talent Gain 2 power points; qualify for psionic, metapsionic, and psionic creation feats.

Zoresk Totem-Caller is a strange breed. While he was born and raised among the White Bears tribe of the Felldales, he is drawn to the civilized reaches of his homeland. He was brought up to distrust technology, yet curiosity burns within him. And while his ability to manifest ghostly claws is seen by his Kellid peers as a blessing from the totemic creatures they worship, he suspects there is more to it - a secret perhaps held by the very things he was raised to destroy.

As soon as he was old enough, Zoresk was participating in the attacks his people led against the malfunctioning robots that aimlessly roamed the Felldales. While he had a good swing with a club, his skill lay in evading the clumsy blows of the enormous metal men, and he boasted that not one had hit him in twenty raids. It was only a matter of time before his pride got the better of him - he grew complacent, and when he was eighteen, a malfunctioning robot struck him across the face, breaking his nose and flinging him backward.

Through the blood and the pain, Zoresk felt only rage. He felt as if he were dreaming when he looked down at the wicked, curved claws that had formed over his hands, ghostly purple things that looked like the field of force surrounding his foe. And the roar that ripped from his throat as he charged sounded unlike his own voice.

When he came back to reality, the robot was rent in two, and the claws were dissipating, fading away in ghostly tendrils. His peers were surprised, hailing him as a totem-caller of the White Bears, but Zoresk knew better. Something had changed within him, and it wasn't spiritual.

While he accepted the new epithet and continued to lead attacks against the robots for a few more years, he became restless. He wanted answers, and he wasn't going to find them among his technophobic people. What if the robots weren't an enemy, but an opportunity to learn from? What if technology wasn't evil, but could be unlocked for power?

These were the answers that burned in his mind as he set out for the purple flames of Torch.

Zoresk is a tall, young Kellid man, heavily muscled and heavily armed. His skin is the swarthy tone typical of his people, and his thick black hair hangs lanky and unwashed at his back. His eyes are dark brown, almost black, his nose is prominently crooked from the break years ago, and his chest and arms are covered in scars from sharp slices of jagged metal. He wears filthy old hide armour, and carries a heavy, chipped shield on his arm.

He is a hearty young man, eager to learn, almost frighteningly so in his enthusiasm, as a Kellid barbarian wishing to learn of technology beyond 'how do I destroy it' is an uncommon sight. He has little patience for flowery words and fancy talk, preferring to strike quickly while his foe is unprepared. While he's a bit strange and unsettling, Zoresk is fiercely loyal to those who show him kindness, appreciating the rarity of such things in a harsh world.