Celestial Gnome

Zootloot's page

289 posts. Organized Play character for MindXing.


Full Name

Zootloot

Race

Gnome

Classes/Levels

Bard/5 | HP 43/43 | AC 19 T 14 FF 16 | Fort +4*, Ref +7*, Will +6* (+2 vs illusions) | CMB 1, CMD 14 | Init +4, Perc +11 | Remaining arrows: 8 | Bardic Performance Rounds 0/27

Gender

Male

About Zootloot

Zootloot
Male gnome bard 5
CG Small humanoid (gnome)
Init +4; Senses low-light vision; Perception +11
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Defense
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AC 19, touch 14, flat-footed 16 (+4 armor, +2 Dex, +1 dodge, +1 shield, +1 size)
hp 43 (5d8+15)
Fort +4, Ref +7, Will +6; +2 vs. illusions, +4 vs. bardic performance, language-dependent, and sonic
Defensive Abilities defensive training
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Offense
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Speed 20 ft. (15 ft. in armor)
Melee rapier +3 (1d4-1/18-20)
Ranged shortbow +6 (1d4-1/×3)
Special Attacks bardic performance 27 rounds/day (countersong, distraction, fascinate [DC 15], inspire competence +2, inspire courage +2), hatred
Spell-Like Abilities (CL 5th; concentration +8)
. . 1/day—dancing lights, ghost sound (DC 14), prestidigitation, speak with animals
Bard Spells Known (CL 5th; concentration +8)
. . 2nd (3/day)—cacophonous call[APG] (DC 15), mirror image, sound burst (DC 15)
. . 1st (5/day)—animate rope, grease, hideous laughter (DC 14), hypnotism (DC 14)
. . 0 (at will)—daze (DC 13), detect magic, flare (DC 13), mage hand, open/close (DC 13), resistance
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Statistics
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Str 8, Dex 15, Con 15, Int 12, Wis 13, Cha 17
Base Atk +3; CMB +1; CMD 14
Feats Dodge, Extra Performance, Extra Performance
Traits Magical Talent (Drench), reactionary
Skills Acrobatics +3 (-5 to jump), Climb +2, Escape Artist +4, Knowledge (history) +8, Knowledge (local) +11, Knowledge (nobility) +3, Knowledge (planes) +7, Linguistics +5, Perception +11, Perform (string instruments) +11, Profession (cook) +7, Sleight of Hand +4, Spellcraft +5, Stealth +9, Swim -3, Use Magic Device +8; Racial Modifiers +2 Perception, +2 Profession (cook)
Languages Common, Gnome, Polyglot, Skald, Sylvan
SQ bardic knowledge +2, gnome magic, lore master 1/day, versatile performance (string)
Combat Gear oil of bless weapon, wand of cure light wounds, alchemist's fire; Other Gear chain shirt, buckler, arrows (20), rapier, shortbow, cloak of resistance +1, hemp rope (50 ft.), one-string guitar, trail rations (4), 46 pp, 9,464 gp, 5 sp
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Tracked Resources
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Alchemist's fire - 0/1
Arrows - 0/20
Bardic Performance (standard action, 27 rounds/day) - 0/27
Dancing Lights (1/day) - 0/1
Ghost Sound (1/day) - 0/1
Lore Master (1/day) (Ex) - 0/1
Magical Talent (Drench, 1/day) (Sp) - 0/1
Oil of bless weapon - 0/1
Prestidigitation (1/day) - 0/1
Speak with Animals (1/day) - 0/1
Trail rations - 0/4
Wand of cure light wounds - 8/50
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Special Abilities
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Bardic Knowledge +2 (Ex) Add +2 to all knowledge skill checks.
Bardic Performance (standard action, 27 rounds/day) Your performances can create magical effects.
Defensive Training +4 Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Gnome Magic Add 1 to the DCs of any saving throws to resist illusion spells cast.
Hatred +1 Gain a bonus to attack vs. goblinoid/reptilian humanoids.
Lore Master (1/day) (Ex) Can take 10 on any trained knowledge checks. Activate to take 20 as a standard action.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Versatile Performance (String Instruments) +11 (Ex) You may substitute the final value of your Perform: String Instruments skill for Bluff or Diplomacy checks

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Tracking (for me)

Purchases:
Bardic performance rounds (out of 27): 0
Spells used:
CLW Wand used (total to date): 8