Intended Build:
Size and Type: Ysoki are Small humanoids with the ysoki subtype.
Natural Weapons: Ysoki can have long, sharp teeth. A ysoki with this trait is always considered to be armed. They can deal 1d3 lethal piercing damage with unarmed strikes, and the attack doesn’t count as archaic. Ysoki with this trait gain a unique weapon specialization with their natural weapons at 3rd level, allowing them to add 1-1/2 × their character level to their damage rolls for their natural weapons (instead of just adding their character level, as usual).
Darkvision: Ysoki can see up to 60 feet in the dark. See page 263 for more information.
Moxie: Ysoki are scrappy and nimble even when the odds are against them. A ysoki can stand from prone as a swift action. Additionally, when off-kilter (see page 276), a ysoki does not take the normal penalties to attacks or gain the flat-footed condition. When attempting an Acrobatics check to tumble through the space of an opponent at least one size category larger than himself, a ysoki receive a +5 racial bonus to the check.
Scrounger: Ysoki receive a +2 racial bonus to Engineering, Stealth, and Survival checks.
Level 1 - Mechanic [Exocortex]
Level 2 - Mechanic [Exocortex]
Level 3 - Mechanic [Exocortex]
Level 4 - Biohacker
Level 5 - Mechanic [Exocortex]
Level 6 - Mechanic [Exocortex]
Level 7 - Mechanic [Exocortex]
Level 8 - Mechanic [Exocortex]
Level 9 - Mechanic [Exocortex]
Level 10 - Mechanic [Exocortex]
Level 11 - Mechanic [Exocortex]
Level Up Stats:
5) +1 Dex, +2 Con, +2 Int, +2 Wis (9, 19, 12, 18, 12, 10)
10) +1 Dex, +2 Con, +1 Int, +2 Wis (9, 20, 14, 19, 14, 10)
15) +1 Dex, +2 Con, +1 Int, +2 Wis (9, 21, 16, 20, 16, 10)
20) +2 Str, +1 Dex, +2 Con, +2 Wis (11, 22, 18, 20, 18, 10)
Artificial Intelligence:
Exocortex
Mechanic Tricks:
2. Overcharge (Ex)
5. Overclocking (Ex)
7. Visual Data Processor (Ex)
9. Improved Overcharge (Ex)
11. Hyperclocking (Ex)
Primary Field Of Study (Ex): Immunology
Scientific Method (Ex): Studious
Feats:
1. Skill Focus (Piloting)
1. Skill Synergy [Culture & Diplomacy]
3. Weapon Specialization (Basic melee weapons)
3. Weapon Specialization (Small arms)
3. Weapon Specialization (Sniper weapons)
3. Weapon Specialization (Longarms)
3. Improved Initiative
5. Weapon Focus (Longarms)
7. Iron Will
9. Sky Jockey
11. Toughness