Zinvrilem 'Moon Herald' Vumroduh
Male elf oracle 10 (Advanced Player's Guide 67, Lost Omens Character Guide, Secrets of Magic)
Medium, Elf, Humanoid
Heritage whisper elf
Background starwatcher
Perception +12 (+14 to initiative); low-light vision
Languages Common, Draconic, Elven, Goblin
Skills Acrobatics +17, Arcana +14, Astrology Lore +14, Athletics +17, Medicine +12, Nature +12, Occultism +18, Otari Lore +14, Religion +12, Stealth +18, Thievery +16
Str +3,
Dex +4,
Con +2,
Int +2,
Wis +0,
Cha +5
Items +1 explorer’s clothing,
+1 shortbow,
+1 striking elven curve blade, arrows (20), backpack, bedroll,
bracelet of dashing, chalk (10),
channel protection amulet, crimson fulcrum lens, flint and steel, healer's toolkit,
lantern of empty light, rations (1 week) (2),
ring of the ram, rope (foot) (50), soap, standard holy prayer beads, the whispering reeds, torch (5),
wand of gentle repose,
wand of heal,
wand of heal (2nd level),
wand of status, waterskin, purse (68 gp, 4 sp)
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AC 27;
Fort +16;
Ref +16;
Will +16 (Successes are crit successes instead.); +2 item bonus vs. fear effects
HP 116;
Resistances harm spells 5, physical 7
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Speed 35 feet
Melee [1] [i]+1 striking elven curve blade[/i] +17 (forceful, finesse, elf, magical),
Damage 2d8+5 S
Ranged [1] [i]+1 shortbow[/i] +17 (deadly d10, magical, range increment 60 feet, reload 0),
Damage 1d6 P
Divine Oracle Spellcasting DC 29, attack +19;
5th (3 slots) flame strike, healing well[SoM], shadow blast*
4th (3 slots) bloodspray curse[SoM], seal fate*[APG], vital beacon
3rd (3 slots) chilling darkness, heroism, wanderer's guide
2nd (3 slots) comprehend language, dispel magic*, water breathing*
1st (3 slots) bless, heal*, magic weapon
Cantrips (5th) chill touch, dancing lights, daze, guidance, light, shield
*Spells marked with an asterisk are signature spells; these spells may be heightened freely
Focus Spells 3 Focus Points, DC 29;
5th Cloak of Shadow,
Debilitating Dichotomy,
Interstellar Void,
Moonbeam,
Spray of Stars
Ancestry Feats Elf Step, Elven Instincts[LOCG], Elven Weapon Familiarity
Class Feats Advanced Revelation[APG], Advanced Trickery, Basic Trickery, Bespell Weapon[APG], Debilitating Dichotomy[APG], Divine Access[APG], Domain Acumen[APG], Nimble Dodge, Quick Draw, Rogue Dedication, Sneak Attacker, Uncanny Dodge
General Feats Fleet, Toughness
Skill Feats Battle Medicine, Cat Fall, Disturbing Knowledge[APG], Dubious Knowledge, Terrain Stalker, Trick Magic Item, Underwater Marauder
Other Abilities component substitution, cosmos, curse of the sky's call, darkness, moon, sneak attack
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