Ziguard's page

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First of all, it's your game. Play it however you like and don't worry about justifying it to anyone else. The Pathfinder Police will NOT raid your game, seize your dice and burn your books.

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Not all good aligned deities have paladins. The LG ones do, there's a couple NG ones that do, a TN one does, everyone else's philosophy just plain doesn't mesh with the big shining noble knight concept. Cayden Cailean in particular, one would have to assume, finds paladins a bit too uptight in general to want to employ any.

That assumes that a paladin is always the big shining noble night. For my game, I prefer to think of a paladin as a devout follower of a deity that requires a martial arm. That said, not all deities require a martial order, but that has zip to do with alignment and everything to do with portfolio. Shelyn, for example, as the goddess of beauty, art, love, and music would have very little use for a martial order of paladins. Gorum on the other hand, as the god of strength, battle, and weapons would certainly have such. And yes, it's not inconceivable that the CG paladins would battle the CE paladins, which would please Gorum immensely! Paladins of Cayden Cailean would be more swashbuckler types than heavy armor shining knight types, but they would uphold Cayden's beliefs and defend the faith with force, if necessary.


I'd like to second this! I use a VTT (roll20.net) for my games and the maps in the PDFs are nowhere near the resolution I need. They look horribly pixelated at even moderate zoom levels.

Thanks!


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Liz Courts wrote:
We've updated our back catalog of Flip-Mat PDFs—check them out here!

I was told today at my local game store that the Caravan map pack was now out of print. Will it be available as a PDF at some point?

That asked, a couple of comments on PDF maps in general.

I use the MapTool VTT software for both online and table top games, and it works great for us. Having the maps in PDF format would help a lot.

The maps in the modules, however, while quite nice to look at, are not usable in a VTT program. The hand-drawn look of them, unfortunately, leads to the grids not being consistent and not mapping correctly to a square grid where all the squares are the same size.

I've been resorting to re-doing the maps using Campaign Cartographer 3. It's a lot of work, but we get maps that are usable in the VTT and scale correctly to the software's grid.

Thanks,

Morgan