| Full Name |
Ziel Dosomal |
| Race |
Elf |
| Classes/Levels |
Male Elf Rouge (Mastermind) 3 (Investigator Archetype) |AC 19|Fort +5|Ref +11|Will +8|HP 33/33|Perception +8|Speed 30 ft |
About Ziel Dosomal
Elf rogue 3 (investigator archetype)
Male, Elf, Humanoid
Heritage Whisper Elf
Background Detective
Perception +8
Languages Common, Dwarven, Elven, Fey, Goblin, Jotun, Varisian
Skills Acrobatics +9, Arcana +8, Athletics +5, Crafting +8, Deception +6, Diplomacy +6, Intimidation +6, Lore: Elf +10, Lore: Giant/Undead/Underworld +8, Lore: Runelords +8, Medicine +6, Nature +6, Occultism +8, Performance +6, Religion +6, Society +8, Stealth +11, Survival +6, Thievery +9
Str +0, Dex +4, Con +0, Int +3, Wis +1, Cha +1
Items backpack, bedroll, chalk x10, flint & steel, rations x2, rope, soap, torch x5, waterskin (4 gp, 8 sp, 0 cp)
--------------------
AC 19; Fort +5; Ref +11; Will +8
HP 33/33
--------------------
Speed 30 feet
Melee rapier +9 (1d6, deadly d8, disarm, finesse)
Melee dagger +9 (1d4, agile, finesse, throw 10 ft, versatile S)
Ranged dagger +9 (1d4, agile, finesse, throw 10 ft, versatile S)
Ancestry Feats Elven Lore, Elven Verve, Nimble Elf
Archetype Feat Investigator Dedication
Class Feats Nimble Dodge, Quick Draw, Toughness, Twin Feint
Skill Feats Additional Lore, Dirty Trick, Multilingual, Read Lips, Streetwise
Other Abilities clue in, low light vision, on the case, pursue a lead, rouge's racket (mastermind), sneak attack, surprise attack