Horgus Gwerm

Zhan Phil's page

38 posts. Organized Play character for UncleFroggy.


Full Name

Zhan Phil

Race

HP 20/20 | AC 18 | F/R/W 6/8/4 | Perc +6 | 25 feet | Class DC 16 |

Classes/Levels

Athletics/Acrobatics/Stealth: +6, Lore (PFS, Warfare)/Survival/Medicine: +4, Intimidation/Thievery(U): +3, Nature(U)/Religion(U)/Religion(U)/Arcana(U)/Crafting(U)/Society(U)/Occultis m(U): +1 | Exploration Activity: Search

Gender

CG Male Human | Martial Disciple | Fighter 1 | Hero Points: 1/3 | ◆◇↺|

Strength 16
Dexterity 16
Constitution 12
Intelligence 12
Wisdom 12
Charisma 10

About Zhan Phil

Male Versatile Human Fighter 1
CN, Human, Humanoid
Heritage: Versatile
Background: Martial Disciple
Perception: +6
Languages: Common
STR 16 (+3), DEX 16 (+3), CON 12 (+1), INT 12 (+1), WIS 12 (+1), CHA 10 (+0)
AC 18, HP 20, Fort/Ref/Will: +6/+8/+4
Class DC: 16
Speed: 25ft

PFS Info:

PFS#: 2396852-2031
PFS School/Training: Swords
PFS School Gear: Minor Healing Potion

Skills:

Trained unless otherwise stated; Unlisted skills are untrained with a 0 modifier
Athletics/Acrobatics/Stealth: +6
Lore (PFS, Warfare)/Survival/Medicine: +4
Intimidation/Thievery(U): +3
Nature(U)/Religion(U)/Religion(U)/Arcana(U)/Crafting(U)/Society(U)/Occultis m(U): +1

Melee Strikes:

Scimitar +8/+3/-2 (1d6+3/4/5 Slashing, Forceful, Sweep)
Main Gauche +8/+4/0 (1d4+3 P; Agile, Finesse, Versatile S, Parry, Disarm)
Throwing Knife +8/+4/0 (1d4+3 P; Agile, Finesse, Thrown 20')
Light Hammer +8/+4/0 (1d6+3 B; Agile, Thrown 20')
Hatchet +8/+4/0 (1d6+3 S; Agile, Sweep, Thrown 10')

Ranged Strikes:

Throwing Knife +8/+4/0 (1d4+3 P; Agile, Finesse, Thrown 20')
Light Hammer +8/+4/0 (1d6+3 B; Agile, Thrown 20')
Hatchet +8/+4/0 (1d6+3 S; Agile, Sweep, Thrown 10')

Feats and Abilities:

Ancestry Feats:
Natural Ambition - Gain 1st Level Class Feat
Background Feats:
Cat Fall - treat falls as 10' less
Class Feats:
Double Slice - Make one strike with each of two melee weapons. Combine damage for resistances/weaknesses
Bonus Feats:
Snagging Strike - Strike with a hand free; Target is FF until next turn start or out of reach
General Feats:
Toughness - DC of recovery checks is 9 + dying value; Increase max hp by level
Class Features:
Shield Block - Reduce Damage with Shield
Attack of Opportunity (AoO) - You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn’t count toward your multiple attack penalty, and your multiple attack penalty doesn’t apply to this Strike.
Other Abilities:
Radiant Oath Champion

Equipment:

Combat Gear: Scimitar, Main Gauche, Throwing Knife(2), Hatchet(2), Light Hammer(4)
Armor: Studded Leather Armor
Magic Items: Wayfinder
Other Gear: backpack, bedroll, chalk (10), flint and steel, rations (2 weeks), rope 50', soap, waterskin
Bulk: 4 (Encumbered at: 8; Maximum at: 13)
Coins: 18.4 gp