| Classes/Levels |
Rogue 4 | AC 21, TAC20, FF 14 | HP 51/51 | FT, RE, WE, (+1 pot, +1 rec) | Perc +6 (Darkvision) |
About Zeva Rigas
Zeva Rigas
Goblin (6hp; +Dex, +Cha, +Con, -Wis; Goblin & Human; small; speed 30)
Level Rogue 4 (+Dex)
Background Scout (+Dex, +Con, +Forager [sF], +Scouting Lore [s])
Perception +6 (Darkvision)
Gear: B = 4 / 7
3rd +1 light armor potency -
2nd Chain Shirt E (noisy) 2
2nd Dogslicer E 1
1st Minor Healing Potion L
Thievery Tools L
Handheld Musical Instrument Lute 1
Rations 5 days L
Caltrops L
Compass -
Crowbar E L
Flint and steel -
100 Rope, Silk L
Torch (10) L
Waterskin
Bedroll L
Pouch -
Mug -
Piton 10 -
17sp
Class Features
-Rogue-
Finesse Striker (dex <- str w/finesse)
Sneak Attack (+d6 dmg vs flatfooted)
Surprise Attack (1st round, enemies that haven’t acted are flatfooted)
Rogue Feat +1st (Trap Finder)
sF (+2)
Cat Fall
Pickpocket
Skill increase (+3)
Rogue Feat +2nd (Mobility) When you take a Stride action to move half your Speed or less, that movement does not trigger reactions. You can use Mobility when Climbing, Flying, or Swimming instead of Striding if you have the corresponding movement type
Deny Advantage (can only be flanked by lvl or lower)
+GF (Fleet)
Rogue Feat +4th (Unbalancing Blow): When you crit , apply flat-footed against target until the end of your next turn
Defense
AC 21
TAC 20
HP: 51
RP: 5/5
Saves: Fortitude T
Reflex E
Will E
+1 potency
+1 recovery
Offense-
Strike
Melee +9/+5/+1
Dogslicer 1d6+4 (+Backstabber 1d6+2)
Bite 1d6+4
Ranged +8/+3+/-1
Misc-
Languages Goblin, Common
Proficiencies-
Perception (expert)
Weapons- Trained Simple, hand crossbow, rapier, sap, shortbow, shortsword, dog slicer, horsechopper
Armor- Light
Skills-
Acrobatics
Athletics E
Crafting
Deception
Intimidation
Nature (Wis)
Perform
Survival (Wis)
Stealth
Thievery M
Stats
Str 14
Dex 18
Con 14
Int 10
Wis 10
Cha 12
You are maligned. You are feared. Your people are ambitious to a fault, and you are no exception. Your goal drives you. Every day you take actions toward reaching that goal. To become legend!
Skill = s
Feat = F
Ancestry = A
General = G