Cultist of Baphomet

Zendya Taksdotr's page

18 posts. Alias of CtotheZ.


Full Name

Zandya Taksdotr

Race

LN Medium Human Oracle (Battle) 8| HP: 58 | AC: 25 FF: 24 Touch: 11 CMD: 19 | Initiative +3 |Perception +9 | Fort +3 Reflex +3 Will +5 | Move 20’

About Zendya Taksdotr

Zendya Taksdotr
Oracle (Battle) 8
LN Medium Humanoid
Diety: Iomedae
Traits: Reactionary, Convincing Liar
Languages: Common

Vitals/Defense:

Perception +9
HP: 58
AC: 27 (Dex +1, +3 spiked full plate +12, +2 heavy steal shield +4)

Fort +3 Reflex +3 Will +5

Offense:

(BAB +6/+1 CMB+9)

- +1 Light flail +11/+7 1d8+5 (20, ×3)
[Dice= +1 Light Flail] 1d20+10 [/dice]
[Dice= Bludgeoning] 1d8+5 [/dice]

Feats & Abilities:

Armor: Light, Medium, Heavy, Shield
Weapons: Simple, Martial

Mystery: Battle
Curse: Haunted
Revelations: Battlecry, Skill at Arms, Maneuver Mastery (Improved Trip), Weapony Mastery (Light Flail), Surprising Charge, Warsight, Battlefield Clarity

Alternate Racial Trait: Human Dual Talent Strength

Feats:
Extra Revelation
Extra Revelation
Extra Revelation
Extra Revelation

Spells:

(DC 13+ Spell lvl)

Lvl 0
Detect Poison
Guidance
Light
Purify Food and Drink
Read Magic
Resistance
Stabalize

Lvl 1 (0/7 used)
Cure Light Wounds
Divine Favor
Liberating Command
Protection from Evil
Sanctuary

Lvl 2 (0/6 used)
Cure Moderate Wounds
Protection from Evil, Communal
Restoration, Lesser
Mystery: Enlarge Person

Lvl 3 (0/5 used)
Cure Serious Wounds
Resist Energy, Communal

Lvl 4 (0/3 used)
Cure Critical Wounds
Magic Vestiment

Gear:

+3 spiked full plate
+2 heavy steel shield
Cloak of Protection +1
Amulet of Natural Armor +1
Wand of Cure Light Wounds (50 charges)

122 gp

Stats:

STR 19(+4) DEX 12 (+1) CON 12 (+1) INT 8 (-1) WIS 10 (+0) CHA 17 (+3)

Skills:

Acrobatics (+1) Appraisal (-1) Artistry* (-1) Bluff (+3) Climb (+4) Crafting* (-1) Diplomacy* (+8) Disable Device (+1) Disguise (+3) Esacape Artist (+1) Fly (+1) Handle Animal (+3) Heal* (+0) Intimidation* (+9) Knowledge Arcana* (+0) Kowledge Dungeoneering (+0) Knowledge Engineering* (+0) Knowledge Geography (+0) Knowledge History* (+0) Knowledge Local (+0) Knowledge Nature (+0) Knowledge Nobility (+0) Knowledge Planes* (+0) Knowledge Religion* (+3) Linguistics (+0) Perception* (+9) Performance (+3) Ride* (+1) Sense Motive* (+5) Sleight of Hand (+2) Spellcraft* (+7) Stealth (+1) Survival (+0) Swim(+4) UMD (+3)

* notes class skill